Patch Notes

Patch Notes

Changelog 09/11/16

Reverted the reordering of the Skirmish tree that was performed for Tier 2 balance reasons.

Patch Notes

Changelog 08/11/16

- Fixed an issue causing abilities which require Parry not to work if Guard damage was parried.

Patch Notes

Changelog 07/11/16

- BO lock timers have increased slightly. With a large population, the lock timer increases from 2 minutes to 3.

Patch Notes

Changelog 06/11/16

- The lock timer when a contested objective is reclaimed now matches the lock timer for when it is captured by the assaulting realm, rather than being a fixed 5 minutes.

Patch Notes

Changelog 03/11/16

- Fixed a number of abilities which incorrectly dealt Physical damage instead of Spiritual, Corporeal or Elemental damage.

Patch Notes

Changelog 31/10/16

- Fixed an issue causing pets to slow down instead of speeding up when the master was mounted.

Patch Notes

Changelog 28/10/16

Fixed an issue which would cause ground-targeted abilities cast out of range to fire for no effect, blowing the cooldown. The server will now be able to issue a cancel when a ground-targeted ability is cast out of range…

Patch Notes

Patchnotes 14/10/16

- Fixed an issue causing some abilities to be mitigated by Toughness despite having no offensive stat contribution.

Patch Notes

Patchnotes 12/10/16

With the aid of Londo's analysis of the client's ability tables, we have determined the true nature of the AoE radius check in Warhammer, and Return of Reckoning's version is too wide. The actual AoE radius in live was…

Patch Notes

Patchnotes 10/10/16

- To sidestep an issue with having too many quests, you are now no longer able to accept more than 15 40 quests at a time.