Patchnotes 09/10/16
The server will now save the currently active zones for the T4 campaign. If the server is restarted, the realms will each own one keep in the zone and none of the BOs.
The server will now save the currently active zones for the T4 campaign. If the server is restarted, the realms will each own one keep in the zone and none of the BOs.
The reward scalers based on the average duration and classification of a scenario have been updated. Scenario rewards will now more correctly reflect the average duration across the board.
The Quitter debuff, which prevents scenario queueing for 10 minutes, will now be invoked on players under the following circumstances:
- Removed the 25% penalty to lock rewards for the defending realm when recapturing the zone nearest to the fortress.
- The base lock timer for a BO has been reduced to 10 minutes.
- Fixed an issue with the player and creature inventory packet which would lead to corruption if an empty slot was sent.
- Zone lock rewards have been modified to be lower and contribution-based. Because they are contribution-based, zone locks will now give medallions.
Hopefully fixed an issue causing Battlefield Objectives never to remove the "assaulting" realm during the Contested state, rendering them unable to be interacted with.
- Keep Lord Cleave ability has a slightly smaller arc and is now physical damage.
- Altered the aesthetic looks and god alignment of Chaos keeps in Praag and Chaos Wastes; Garrison of Skulls belongs to Khorne, Charon's Keep belongs to Nurgle, and Zimmeron's Hold belongs to Slaanesh.
The scenario rotation will automatically be changed every Monday at 3am servertime. 9 scenarios will be available. Nordenwatch is always available. The remainder of the scenarios will be randomly selected, with a 6-3…
- Fixed an issue where players on siege weapons would receive far more XP/RR/Inf than intended.