Melee "range" hitting issues

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Qrazy
Posts: 23

Re: Melee "range" hitting issues

Post#1 » Thu Dec 03, 2015 11:21 pm

I tried playing melee when i joined this server (3-4) months ago and it was basically what you described. The devs did something a month or so ago that greatly improved it but now it seems like it's back to being what it was prior to whatever the fix was.

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Jaycub
Posts: 3130

Re: Melee "range" hitting issues

Post#2 » Thu Dec 03, 2015 11:27 pm

I'm in the US and get about ~200 ping or so, back when the cap was 20 it was pretty bad, but now I would say it is pretty tolerable. Also with the server getting ddosed and whatnot a lot of times it is probably just the server exploding, or possibly internet problems on your end.
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noisestorm
Posts: 1727

Re: Melee "range" hitting issues

Post#3 » Fri Dec 04, 2015 1:23 am

>Remind me 12h

Greatwarden
Posts: 80

Re: Melee "range" hitting issues

Post#4 » Fri Dec 04, 2015 5:01 am

I'm hailing from Australia, so it's impossible to hit anyone that's walking nonchalantly away from you with a 5 yard ability unless the SW is kind enough to knock them down for you.

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Karast
Posts: 554

Re: Melee "range" hitting issues

Post#5 » Fri Dec 04, 2015 5:15 am

I think it will get a little bit better if they can improve the reliability and effects of knock downs a bit more. One of the big problems I have seen, high ping or low is that often knock downs just don't work. They go off but the target can still turn to stop positional attacks, or they just keep running with their abilities disabled.

Some knock downs seem to work very well and very consistently but others just don't seem to work much at all.

This is true of a lot of other abilities as well. If the cc was working right, you could work around ping issues a bit more, but with it being kind of funky, it's hard.

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Euan
Posts: 416

Re: Melee "range" hitting issues

Post#6 » Fri Dec 04, 2015 5:26 am

It's a pain in the ass still. One little freeze and you can never catch your opponent again.
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Sulorie
Posts: 7465

Re: Melee "range" hitting issues

Post#7 » Fri Dec 04, 2015 6:01 am

Being snared by melees 10-20ft away, I experience the opposite.
Dying is no option.

Sulorie
Posts: 7465

Re: Melee "range" hitting issues

Post#8 » Fri Dec 04, 2015 12:09 pm

Not on the servers I played and I don't mean times with high server load.
Dying is no option.

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