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Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 1:08 am
by xnixinx
I just wanted to share a suggestion I have been pondering. The healing debuff for choppa/slayer - (deep wound / Can't stop da chop). This ability should scale up with the rage mechanic to make it more viable to use. Right now it is a flat 50% heal debuff for 10 seconds, these abilities should scale up with furious and berserk. If Furious it should be 75% debuff for 10 seconds and if Berserk it should be 100% for 3 seconds. This could even be a tactic to choose from to change this ability as well, (Bleed Harder - thought of a name for tactic). If it is a tactic then it shouldn't be about the rage mechanic and just increase the abilities debuff from 50% to 75%, because you'd be sacrificing a tactic to have an increase opportunity at killing healers or healed targets.

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 1:32 am
by Evilspinnre
That would be incredibly unbalanced - heal debuffs should not go further than 50%.

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 1:35 am
by Sinisterror
giving 75-100 % HD to classes that already do most dmg in game : D yeah sure nope.

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 4:38 am
by EuphoricAnguish
Because Slayers and Choppas aren't already too strong?

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 8:20 am
by Sulorie
Hot contender for the least thought out balancing suggestion of the year.

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 8:30 am
by Waaghy
O.O LOL O.O no matter my love for Choppa.. iZ a BiG NO NO NO

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 11:01 am
by wachlarz
xnixinx wrote: Tue Aug 31, 2021 1:08 am I just wanted to share a suggestion I have been pondering. The healing debuff for choppa/slayer - (deep wound / Can't stop da chop). This ability should scale up with the rage mechanic to make it more viable to use. Right now it is a flat 50% heal debuff for 10 seconds, these abilities should scale up with furious and berserk. If Furious it should be 75% debuff for 10 seconds and if Berserk it should be 100% for 3 seconds. This could even be a tactic to choose from to change this ability as well, (Bleed Harder - thought of a name for tactic). If it is a tactic then it shouldn't be about the rage mechanic and just increase the abilities debuff from 50% to 75%, because you'd be sacrificing a tactic to have an increase opportunity at killing healers or healed targets.
How many heals U use in 3 sec ? U wanna spam 1 button with hd ?

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 1:33 pm
by badoglio
sometimes i would bet that people open new forum post after getting drunk, i am really perplexed :?

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 1:56 pm
by Boernsen
Give me some of that that cocaine you sniffed

Re: Slayer/Choppa heal debuff change

Posted: Tue Aug 31, 2021 2:06 pm
by oilpourer
may I offer you a spot as realm champion? this suggestion is just dumb enough to qualify you.