
Release Level 31 Pre-T3
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Re: Release Level 31 Pre-T3
Increase levels please. A few morale abilities not working isn't a big deal. I was at 100 hp with marauder level 14 and 17 and I got through it. 

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Re: Release Level 31 Pre-T3
Will it pull through terrain - such as keep doors?Azarael wrote:Debatable. It'll pull reliably, but the travel speed is probably slower than live (don't know what controls it in the packet.)Renork wrote:I heard people say in /ad that magnet/rift will work better here too :X?



Re: Release Level 31 Pre-T3
lolAbolition wrote:Will it pull through terrain - such as keep doors?Azarael wrote:Debatable. It'll pull reliably, but the travel speed is probably slower than live (don't know what controls it in the packet.)Renork wrote:I heard people say in /ad that magnet/rift will work better here too :X?
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Re: Release Level 31 Pre-T3
Given how PBAOE currently works through keep doors, I think it's a valid question, haha.Euan wrote:
lol
Has anyone else noticed the influx of Magi/Engis recently? We all know what's going to happen in T3 lol.



Re: Release Level 31 Pre-T3
if you place it right would they get trapped inside the door do you think?
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: Release Level 31 Pre-T3
Oh, absolutely. You'd rift/magnet them through the door and into the keep and they wouldn't be able to click the door to exit, because it is not a friendly keep.Toldavf wrote:if you place it right would they get trapped inside the door do you think?



Re: Release Level 31 Pre-T3
It will pull through keep doors, because there's no LoS check on them.
It won't pull through terrain.
I will probably block the Pull subcommand if you're within a certain radius of a keep.
It won't pull through terrain.
I will probably block the Pull subcommand if you're within a certain radius of a keep.
Re: Release Level 31 Pre-T3
It is a tricky one, isn't it?Azarael wrote: I will probably block the Pull subcommand if you're within a certain radius of a keep.
For example, pulling people through doors that are still in place, making it impossible for them to escape the keep or get a rez is a bad idea.
However, being able to rift people into or out of the keep AFTER the keep door is down, is a perfectly legitimate strategy.



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Re: Release Level 31 Pre-T3
I meant actually glitched inside the door itself so totally unable to move. I remember reading somewhere that magus on live could do it for a little while till it was patched.Abolition wrote:Oh, absolutely. You'd rift/magnet them through the door and into the keep and they wouldn't be able to click the door to exit, because it is not a friendly keep.Toldavf wrote:if you place it right would they get trapped inside the door do you think?
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: Release Level 31 Pre-T3
Lets just let the Dev's do there jobs, I think raising the level why in T2 will cause to many dependencies, especially for new players joining the game and just getting into T2.
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