we are talking about teaching players and balancing numbers how does this fit in? no we need to utilize maps and and teach people how to push/siege in lower levels do not extend maps this will not fix that issue that you instated. this also from what I am trying to say is make player more experienced in t3/t4 whiles having the equivalent gear to tackle 40 players. this is a must and not a want! if you want new maps not saying you need too but id recommend gw2 with wvw which is world vs world if you want to roam but there's 3 ranking systems thereNameless wrote: Wed Sep 16, 2026 3:35 pm My problem with that suggestion is that these t2 zones brings some change from endless praag wc farmfest. Some of the maps layouts are pretty cool and i like to roam there. Yes, there is wc farming also but more maps, more places to fight as t4 character is better imo
Should we merge t1 with t2
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- holylynx264
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Re: Should we merge t1 with t2
Re: Should we merge t1 with t2
Only solution is something like LazyPeon or Troma wave 
Winter is coming so we should see 1k+ players soon... or not...
Winter is coming so we should see 1k+ players soon... or not...
Izual, Kyo, Notting, Innozenz <dirty chewbacca>
Notting, Luniz <Skill Issued>
Feetz, Snusnu, Wingman, Engrimar, Soge, Iluv, Dunning <Holmgang>
Yuujiro, Tatum <Like it Hard>
Notting, Luniz <Skill Issued>
Feetz, Snusnu, Wingman, Engrimar, Soge, Iluv, Dunning <Holmgang>
Yuujiro, Tatum <Like it Hard>
- Sinisterror
- Posts: 1379
Re: Should we merge t1 with t2
Some free advice if anything like Lazypeon happens again. You really, really need to make Tier 2/3 separate from lvl 40. Change tactics so there is 2-3 tactics used in T 2/3. 16-39lvl is enough power difference without someone having 2 tactics more than lvl 16 against lvl 40. You need to make Red-Eye Lvl 35 set so there is Dungeon for new people without needing to be lvl 40.Amakusa wrote: Thu Sep 17, 2026 8:23 am Only solution is something like LazyPeon or Troma wave
Winter is coming so we should see 1k+ players soon... or not...
Live War Had Tier 1-3 Hunters Vale Dungeon just different lvls and different set drops. Do this with the new Tier 1 instance just scale it to tier 2-3 lvls. 20-24lvl and 30-34lvl. I couldnt believe that they didnt separate the tierse when lazy peon happened, that was like 1000 new players and i remember me+alot of other pepple saying that lazy peon will not change anything if you dont separate lvl 40 away from 16-39.
In the end maybe 50/1000 players stayed to play? not a good ratio
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
Re: Should we merge t1 with t2
Good idea, RoR must stop sacrificing low level players for God of Killboard!
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