Gamedirection & targetaudience

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Poll: What areas of the game do you wish to see Development time going towards?

Balancing
42
17%
RvR systems
135
55%
Scenario matchmaking
61
25%
Pve
4
2%
Ranked
3
1%
Citysieges
1
0%
Total votes: 246

nat3s
Posts: 470

Re: Gamedirection & targetaudience

Post#91 » Wed Aug 28, 2024 6:07 pm

Everdin wrote: Wed Aug 28, 2024 12:11 pm
nat3s wrote: Wed Aug 28, 2024 11:30 am
Everdin wrote: Wed Aug 28, 2024 9:02 am
At this point I don't know anymore if people like you are just trolls or give up reading threads after the title and just blasting their nonsense out.

Try to learn about the topic you write about.

Use this for example:

viewtopic.php?t=53470&start=30#p558152

or this

viewtopic.php?t=53740&start=40#p561239

and answer yourself the question why you think ranked and regular group sc is different content for different kind of groups.

Do we need organised groups out of discordant? Hell yeah, if this is still an issue!
Do we need organised groups out of regular sc? No, it's meant for them!
Do solos and pugs already have a nice safespace? Yes, discordant sc is exactly what your are looking for.

1 of the threads you linked, I created it.

I disagree, here are my thoughts:

Do we need organised groups out of discordant? Hell yeah, if this is still an issue!

* I think the design needs reversing, have an SC option for groups, make the default random matchmaking.

Do we need organised groups out of regular sc? No, it's meant for them!

* I disagree, that's what ranked is for - if those groups want actual group v group content and not just stomping uncoordinated players.

Do solos and pugs already have a nice safespace? Yes, discordant sc is exactly what your are looking for.

* Discordant SC is a single SC which does not cater to weekly SC events.

I think by making group play the default, is prioritising the minority over the majority. Blizz removed it for a reason.

If you want the game to centre around group play, I think you're designing to a smaller demographic. Maybe there is a middle ground where discordant and group are entirely separate queues which both cover all SCs including the weekend event.
Don't focus on the linked threads, but the dedicated posts I linked.

People explain in a more or less complicated way to tell people what the difference between ranked is, if you are not able or not willing to understand the differences between both, ranked and regular sc, you are not eligible to make appropiate suggestions regarding these gamemodes.

What are you on about, you're the arbiter presiding over who is eligible to provide feedback? That's insanely pompous fella!

Ultimately, my feedback is I'd like to see pug stomping removed / diminished. I don't think you can outreason that, it's patently an issue with the game.
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Everdin
Posts: 742

Re: Gamedirection & targetaudience

Post#92 » Wed Aug 28, 2024 6:18 pm

nat3s wrote: Wed Aug 28, 2024 6:07 pm
Everdin wrote: Wed Aug 28, 2024 12:11 pm
nat3s wrote: Wed Aug 28, 2024 11:30 am


1 of the threads you linked, I created it.

I disagree, here are my thoughts:

Do we need organised groups out of discordant? Hell yeah, if this is still an issue!

* I think the design needs reversing, have an SC option for groups, make the default random matchmaking.

Do we need organised groups out of regular sc? No, it's meant for them!

* I disagree, that's what ranked is for - if those groups want actual group v group content and not just stomping uncoordinated players.

Do solos and pugs already have a nice safespace? Yes, discordant sc is exactly what your are looking for.

* Discordant SC is a single SC which does not cater to weekly SC events.

I think by making group play the default, is prioritising the minority over the majority. Blizz removed it for a reason.

If you want the game to centre around group play, I think you're designing to a smaller demographic. Maybe there is a middle ground where discordant and group are entirely separate queues which both cover all SCs including the weekend event.
Don't focus on the linked threads, but the dedicated posts I linked.

People explain in a more or less complicated way to tell people what the difference between ranked is, if you are not able or not willing to understand the differences between both, ranked and regular sc, you are not eligible to make appropiate suggestions regarding these gamemodes.

What are you on about, you're the arbiter presiding over who is eligible to provide feedback? That's insanely pompous fella!

Ultimately, my feedback is I'd like to see pug stomping removed / diminished. I don't think you can outreason that, it's patently an issue with the game.
I know nothing about rocket science, therefore I would never suggest what NASA should do with their rockets.
You seem to know nothing about rank/regular sc, therefore it would be better not suggest changes that regards groups.

Providing feedback like "I don't like to be stomped in regular sc" is total valid and important for the game "I don't like to be stpmped in regular sc so groups should be removed there" is a terrible not circumspect suggestion affecting many people in a bad way, all this based on the thought of "I could play discordant, but rewards are more pretty on the group side, so I join there and elimate the factor that cause inconvenience for me"
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

nat3s
Posts: 470

Re: Gamedirection & targetaudience

Post#93 » Wed Aug 28, 2024 7:32 pm

Everdin wrote: Wed Aug 28, 2024 6:18 pm I know nothing about rocket science, therefore I would never suggest what NASA should do with their rockets.
You seem to know nothing about rank/regular sc, therefore it would be better not suggest changes that regards groups.

Providing feedback like "I don't like to be stomped in regular sc" is total valid and important for the game "I don't like to be stpmped in regular sc so groups should be removed there" is a terrible not circumspect suggestion affecting many people in a bad way, all this based on the thought of "I could play discordant, but rewards are more pretty on the group side, so I join there and elimate the factor that cause inconvenience for me"

Are we really going down the nonsensical gibberish route of reasoning?! RoR devs/CMs would be the NASA in your example, not you. Having played for 8 years now and group stomped SCs for a proportion of that time, I think I'm qualified to pass comment. I think you think I'm making the suggestion to benefit myself in some way, I'm not, anecdotally this is something I've heard repeated by people that haven't stuck with the game and I think that's the voice not represented here, there will be a bit of an echo chamber from those that enjoy stomping pugs represented on these forums. At some point pug stomping will overfish the waters imo.

Regardless, your position is a logical fallacy anyhow: https://en.wikipedia.org/wiki/Argument_from_authority

But ultimately, feedback is feedback, this stuff is subjective, it isn't rocket science, so my thoughts and yours have been posted and that's pretty much it! Whether there is anything to it is for the devs to decide and they will have metrics around this which could totally blow my suggestion out of the water - or it may not.
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Everdin
Posts: 742

Re: Gamedirection & targetaudience

Post#94 » Wed Aug 28, 2024 8:32 pm

nat3s wrote: Wed Aug 28, 2024 7:32 pm
Everdin wrote: Wed Aug 28, 2024 6:18 pm I know nothing about rocket science, therefore I would never suggest what NASA should do with their rockets.
You seem to know nothing about rank/regular sc, therefore it would be better not suggest changes that regards groups.

Providing feedback like "I don't like to be stomped in regular sc" is total valid and important for the game "I don't like to be stpmped in regular sc so groups should be removed there" is a terrible not circumspect suggestion affecting many people in a bad way, all this based on the thought of "I could play discordant, but rewards are more pretty on the group side, so I join there and elimate the factor that cause inconvenience for me"

Are we really going down the nonsensical gibberish route of reasoning?! RoR devs/CMs would be the NASA in your example, not you. Having played for 8 years now and group stomped SCs for a proportion of that time, I think I'm qualified to pass comment. I think you think I'm making the suggestion to benefit myself in some way, I'm not, anecdotally this is something I've heard repeated by people that haven't stuck with the game and I think that's the voice not represented here, there will be a bit of an echo chamber from those that enjoy stomping pugs represented on these forums. At some point pug stomping will overfish the waters imo.

Regardless, your position is a logical fallacy anyhow: https://en.wikipedia.org/wiki/Argument_from_authority

But ultimately, feedback is feedback, this stuff is subjective, it isn't rocket science, so my thoughts and yours have been posted and that's pretty much it! Whether there is anything to it is for the devs to decide and they will have metrics around this which could totally blow my suggestion out of the water - or it may not.
I'm not saying I'm the NASA in this example, but I'm also not the one makeing stupid suggestions of deleting a big faction of people out of scenario.

Please, give me a prime example of your knowledge about what you would do with smallmen groups (2-5 players) in the scenario of removing groups from regular SC.

Tell me what would be different between discordant and regular sc, that would make regular sc more appealing for solos that discordant does not have?

What would you say to a /lfg group that got farmed by a real premade in ranked over and over again without a equalizing factor like a second group, "dissolve and go solo"?
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

nat3s
Posts: 470

Re: Gamedirection & targetaudience

Post#95 » Fri Sep 20, 2024 5:31 pm

Everdin wrote: Wed Aug 28, 2024 8:32 pm
nat3s wrote: Wed Aug 28, 2024 7:32 pm
Everdin wrote: Wed Aug 28, 2024 6:18 pm I know nothing about rocket science, therefore I would never suggest what NASA should do with their rockets.
You seem to know nothing about rank/regular sc, therefore it would be better not suggest changes that regards groups.

Providing feedback like "I don't like to be stomped in regular sc" is total valid and important for the game "I don't like to be stpmped in regular sc so groups should be removed there" is a terrible not circumspect suggestion affecting many people in a bad way, all this based on the thought of "I could play discordant, but rewards are more pretty on the group side, so I join there and elimate the factor that cause inconvenience for me"

Are we really going down the nonsensical gibberish route of reasoning?! RoR devs/CMs would be the NASA in your example, not you. Having played for 8 years now and group stomped SCs for a proportion of that time, I think I'm qualified to pass comment. I think you think I'm making the suggestion to benefit myself in some way, I'm not, anecdotally this is something I've heard repeated by people that haven't stuck with the game and I think that's the voice not represented here, there will be a bit of an echo chamber from those that enjoy stomping pugs represented on these forums. At some point pug stomping will overfish the waters imo.

Regardless, your position is a logical fallacy anyhow: https://en.wikipedia.org/wiki/Argument_from_authority

But ultimately, feedback is feedback, this stuff is subjective, it isn't rocket science, so my thoughts and yours have been posted and that's pretty much it! Whether there is anything to it is for the devs to decide and they will have metrics around this which could totally blow my suggestion out of the water - or it may not.
I'm not saying I'm the NASA in this example, but I'm also not the one makeing stupid suggestions of deleting a big faction of people out of scenario.

Please, give me a prime example of your knowledge about what you would do with smallmen groups (2-5 players) in the scenario of removing groups from regular SC.

Tell me what would be different between discordant and regular sc, that would make regular sc more appealing for solos that discordant does not have?

What would you say to a /lfg group that got farmed by a real premade in ranked over and over again without a equalizing factor like a second group, "dissolve and go solo"?

1. Fill group -> Go ranked
2. Ability to queue for a selection of SCs and complete the weekly reward track make regular SCs significantly more appealing than Discordant.
3. Get better in competitive play rather than falling back on farming pugs
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DirkDaring
Posts: 440

Re: Gamedirection & targetaudience

Post#96 » Fri Sep 20, 2024 6:19 pm

Lately it seems every post that criticizes the game, or the direction of the last 4 years mysteriously vanishes from the forums, just like pre 2020 days :lol:

Everdin
Posts: 742

Re: Gamedirection & targetaudience

Post#97 » Sat Sep 21, 2024 5:45 am

nat3s wrote: Fri Sep 20, 2024 5:31 pm
Everdin wrote: Wed Aug 28, 2024 8:32 pm
nat3s wrote: Wed Aug 28, 2024 7:32 pm


Are we really going down the nonsensical gibberish route of reasoning?! RoR devs/CMs would be the NASA in your example, not you. Having played for 8 years now and group stomped SCs for a proportion of that time, I think I'm qualified to pass comment. I think you think I'm making the suggestion to benefit myself in some way, I'm not, anecdotally this is something I've heard repeated by people that haven't stuck with the game and I think that's the voice not represented here, there will be a bit of an echo chamber from those that enjoy stomping pugs represented on these forums. At some point pug stomping will overfish the waters imo.

Regardless, your position is a logical fallacy anyhow: https://en.wikipedia.org/wiki/Argument_from_authority

But ultimately, feedback is feedback, this stuff is subjective, it isn't rocket science, so my thoughts and yours have been posted and that's pretty much it! Whether there is anything to it is for the devs to decide and they will have metrics around this which could totally blow my suggestion out of the water - or it may not.
I'm not saying I'm the NASA in this example, but I'm also not the one makeing stupid suggestions of deleting a big faction of people out of scenario.

Please, give me a prime example of your knowledge about what you would do with smallmen groups (2-5 players) in the scenario of removing groups from regular SC.

Tell me what would be different between discordant and regular sc, that would make regular sc more appealing for solos that discordant does not have?

What would you say to a /lfg group that got farmed by a real premade in ranked over and over again without a equalizing factor like a second group, "dissolve and go solo"?

1. Fill group -> Go ranked
2. Ability to queue for a selection of SCs and complete the weekly reward track make regular SCs significantly more appealing than Discordant.
3. Get better in competitive play rather than falling back on farming pugs
1. So smallmen should adapt but not solos?

2. So giving opportunity to select SC for discordant would be a better solution the removing a big part of the Community, don't think so?
The other part is pure greed, wanting same rewards (nothing you can't get without ww) for lesser effort.

3. \lfg groups should get better in communication and coordination during the ~2h they Play together

Maybe Solos should fill up and get better in competitive play in Order to deal with premades in ww?
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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Akalukz
Posts: 1812

Re: Gamedirection & targetaudience

Post#98 » Sat Sep 21, 2024 11:39 am

You got to fix the blobbing, give some tools that only work when outnumbered locally or something.

Blob, and if you can't blob sit in the keep. Game is steadily getting worse in NA.
-= Agony =-

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Lion1986
Posts: 488

Re: Gamedirection & targetaudience

Post#99 » Sat Sep 21, 2024 1:40 pm

Akalukz wrote: Sat Sep 21, 2024 11:39 am You got to fix the blobbing, give some tools that only work when outnumbered locally or something.

Blob, and if you can't blob sit in the keep. Game is steadily getting worse in NA.
they can fix blobs by making diminishing return to AOE damage like WoW did back in 2012 WOTLK patch. keep 24 aoe cap but post 9 you get damage reduction (10 to 40% based on how many you hit).
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cabal852
Posts: 42
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Re: Gamedirection & targetaudience

Post#100 » Sat Sep 21, 2024 2:55 pm

They need to fix AOE damage. It's gettin worse and worse.

Same builds. same groups everywhere. Meta needs to change atm.

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