Engi / Magus

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Greenlantern
Posts: 17

Re: Engi / Magus

Post#41 » Wed Aug 05, 2015 3:51 pm

Allways same exploiter those engi allways same guild on all scen this afternoon screen here gj best exploiter ever :

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Twyxx
Posts: 934

Re: Engi / Magus

Post#42 » Wed Aug 05, 2015 4:07 pm

Let's just delete Engineers from the game :P
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abodam
Posts: 128

Re: Engi / Magus

Post#43 » Wed Aug 05, 2015 6:06 pm

This is first time in 7 years that engineers and magi are considered FOTM. What a time to be alive.
Magus / BG

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Renork
Posts: 1208

Re: Engi / Magus

Post#44 » Wed Aug 05, 2015 6:14 pm

Magi aren't FOTM. Just engies~

grumcajs
Posts: 378

Re: Engi / Magus

Post#45 » Wed Aug 05, 2015 6:48 pm

people are mad cuz they have never ever faced multiple engineers in lower tiers.

they were always strong when there was more of them and they coordinated a bit with UF.

reason why people never faced multiple engineers is simple = it was horrible class t3 and t4 where there was grp cleanse, high armor values and **** of guarded mdps healed by turtle WP/dok.

u can see how engi would be less and less played class once this game reach to t3 and engi dmg would be drasticaly reduced by things mentioned above

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Morf
Posts: 1247

Re: Engi / Magus

Post#46 » Wed Aug 05, 2015 7:09 pm

abodam wrote:This is first time in 7 years that engineers and magi are considered FOTM. What a time to be alive.

Yea i kinda dont mind...well....that dot spam followed by turret armor debuff and gunblast seriously hurts but yea ROR age of engineers wont last very long, they are seriously hindered by armor stacking and by each level that turret armor debuff becomes weaker and weaker and there dots become more and more just fluff damage.
I just wish that ppl wouldnt jump on the bandwagon so much, all i seem to see in sc's are more and more engi's.
Order op pls buff destro(especially shamans) tnx :lol:
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Greenlantern
Posts: 17

Re: Engi / Magus

Post#47 » Wed Aug 05, 2015 7:17 pm

grumcajs wrote:people are mad cuz they have never ever faced multiple engineers in lower tiers.

they were always strong when there was more of them and they coordinated a bit with UF.

reason why people never faced multiple engineers is simple = it was horrible class t3 and t4 where there was grp cleanse, high armor values and **** of guarded mdps healed by turtle WP/dok.

u can see how engi would be less and less played class once this game reach to t3 and engi dmg would be drasticaly reduced by things mentioned above
lol you are not the problem I can take 2 engi easy whit my char you are just OP because you use your exploiting that is the difference .

grumcajs
Posts: 378

Re: Engi / Magus

Post#48 » Wed Aug 05, 2015 7:21 pm

Greenlantern wrote:
grumcajs wrote:people are mad cuz they have never ever faced multiple engineers in lower tiers.

they were always strong when there was more of them and they coordinated a bit with UF.

reason why people never faced multiple engineers is simple = it was horrible class t3 and t4 where there was grp cleanse, high armor values and **** of guarded mdps healed by turtle WP/dok.

u can see how engi would be less and less played class once this game reach to t3 and engi dmg would be drasticaly reduced by things mentioned above
lol you are not the problem I can take 2 engi easy whit my char you are just OP because you use your exploiting that is the difference .
sry but if u have 4 engis on open ground with no walls around and these engis spam blunderbuss with UF at same time on predoted targets, destro would start dying fast unless its the scenarios with destro tanks and heals only

u do not need exploit to tear players to shreds

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Coryphaus
Posts: 2230

Re: Engi / Magus

Post#49 » Wed Aug 05, 2015 10:07 pm

Greenlantern wrote:
lol you are not the problem I can take 2 engi easy whit my char you are just OP because you use your exploiting that is the difference .

please kindly share what class you can do this with :roll:

As a class with only 100 ish tough and low armor theses guys hurt so dam much and all dots hitting for around 100
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Jaycub
Posts: 3130

Re: Engi / Magus

Post#50 » Thu Aug 06, 2015 12:13 am

grumcajs wrote:people are mad cuz they have never ever faced multiple engineers in lower tiers.

they were always strong when there was more of them and they coordinated a bit with UF.

reason why people never faced multiple engineers is simple = it was horrible class t3 and t4 where there was grp cleanse, high armor values and **** of guarded mdps healed by turtle WP/dok.

u can see how engi would be less and less played class once this game reach to t3 and engi dmg would be drasticaly reduced by things mentioned above
Well we are missing renown abilities, potions, and talismans. Which is quite a large stat loss, and some stats that can only be added via those methods. The balance should be closer to what it was pre-sov in T4 if these things are added. Right now Ranged physical DPS seems to be king without the option to build for armor aside from the baseline stats from your classes gear. And order has one up on destro in that department, because engineer's mirror is the magus. All destro has for ranged physical DPS is the SH, and trust me it's the bane of most peoples existence here on order.
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