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[CHOPPA] GTDC replacement

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Orgruk
Posts: 251

Re: [CHOPPA] GTDC replacement

Post#111 » Sun Oct 11, 2020 7:04 am

hurycanlol wrote: Sat Oct 10, 2020 5:47 pm one punt guard, and u are dead if u cant drop ur rage, its very very bad :)
For kill new player why not
But for this we got the GTDC : immunity granted to the targeted tank :lol:
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My Choppa/Slayer proposals : Better Rage > GTDC replacement > Balance

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Ysaran
Posts: 1345

Re: [CHOPPA] GTDC replacement

Post#112 » Sun Oct 11, 2020 7:06 am

hurycanlol wrote: Sat Oct 10, 2020 5:47 pm one punt guard, and u are dead if u cant drop ur rage, its very very bad :)
For kill new player why not
I always slot Wot Rules?!/Power Through and I don't even get out WC without guard. I have no problem with tank being punted, or me being punted. There are other way to mitigate damage. Never heard of Challenge, Distracting bellow, detaunt, healer M3, slayer/choppa M1, healer's absorb and tank M4?
If you have a decent party you can slot Wot Rules?! without worry. And don't tell me "well, but not everyone can have party cuz bla bla bla..." because choppa/slayer is the most party-dependant class of the game. To depends from the party it's part of the trade.
Also, you can drop your rage by using Flee.
Zputa

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Ysaran
Posts: 1345

Re: [CHOPPA] GTDC replacement

Post#113 » Sun Oct 11, 2020 7:26 am

BeautfulToad wrote: Sat Oct 10, 2020 12:31 pm For what it is worth, I think choppa and slayer were fine and pretty good mirrors. Not sure if GTDC has been nerfed that significantly, but it was probably one of the strongest abilities in the game pre-nerf.

Maybe I am a poor player, but always thought choppa/slayer were the strongest mdps, there was not much between them and depending on how easily GTDC can be defended, that's still the case.

TBH, I expect this is more to do with choppa's superiority over other classes and not slayer.
What you say it's only partially true. Choppa need to spam GTDC to keep up with Slayer damage. But doing so you give immunity to everyone. Good Choppas know this and so they retain themselves to using GTDC on CD. So as a Choppa you have to chose between doing your job (do damage) or be a good player (don't give free immunities)
Zputa

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Ysaran
Posts: 1345

Re: [CHOPPA] GTDC replacement

Post#114 » Sun Oct 11, 2020 7:46 am

hurycanlol wrote: Sat Oct 10, 2020 2:54 pm U cant have everything, ID + tactique 25% crit damage + buff 35% AAspeed ????, and slayer i way more leech ap than choppa in generaly, befor the nerf GTDC Choppa could kill litterally with 2gcd any squishy, fortunately there are very few good choppa on this server
oh boy, there are so many wrong things in this post.

1) +35 AAspeed: Salyer have a tactic that grant +50%AAspeed with 100% uptime, so wtf are you complaining about?
2) Choppa/Slayer suffers from AP starvation, so Gudrun's Warcry it's lot more usefull than a stupid +35%AAspeed
And now the most fun part
3) "GTDC Choppa could kill litterally with 2gcd any squishy":
a) 1 gcd it's 1.25s, GTDC deals damage every 2s, so you are either liar or incompetent
b) with 1050 Strenght GTDC have a tooltip value of 500 (more or less), being berserk increase it to 750. Supposing you are behinde the enemy and
you are using Falnking increase the damage to 825. Supposing also that GTDC crit and you are slotting +25% crit-damage tactic leads the
damage to 1443. This means that you can deal 1443 damage every 2s... on a DUMMY! Because all these calculation don't take into account any
mitigation like Thoughness, Armor, Guard, Challenge and so on.
Zputa

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Jabba
Posts: 346

Re: [CHOPPA] GTDC replacement

Post#115 » Sun Oct 11, 2020 9:35 am

Ysaran wrote: Sun Oct 11, 2020 7:46 am
hurycanlol wrote: Sat Oct 10, 2020 2:54 pm U cant have everything, ID + tactique 25% crit damage + buff 35% AAspeed ????, and slayer i way more leech ap than choppa in generaly, befor the nerf GTDC Choppa could kill litterally with 2gcd any squishy, fortunately there are very few good choppa on this server
oh boy, there are so many wrong things in this post.

1) +35 AAspeed: Salyer have a tactic that grant +50%AAspeed with 100% uptime, so wtf are you complaining about?
2) Choppa/Slayer suffers from AP starvation, so Gudrun's Warcry it's lot more usefull than a stupid +35%AAspeed
And now the most fun part
3) "GTDC Choppa could kill litterally with 2gcd any squishy":
a) 1 gcd it's 1.25s, GTDC deals damage every 2s, so you are either liar or incompetent
b) with 1050 Strenght GTDC have a tooltip value of 500 (more or less), being berserk increase it to 750. Supposing you are behinde the enemy and
you are using Falnking increase the damage to 825. Supposing also that GTDC crit and you are slotting +25% crit-damage tactic leads the
damage to 1443. This means that you can deal 1443 damage every 2s... on a DUMMY! Because all these calculation don't take into account any
mitigation like Thoughness, Armor, Guard, Challenge and so on.

He said before the nerf, so it's fair to assume that his example was utilising the jump cancel for 2 instant ticks of damage + procs leaving the 2nd gcd for something like go for da soft spot, add in a chunky auto attack crit and yer, if you get some procs and get lucky with crits. You could easily kill some squishies/low health chars in those 2 gcds
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Ysaran
Posts: 1345

Re: [CHOPPA] GTDC replacement

Post#116 » Sun Oct 11, 2020 9:57 am

Jabba wrote: Sun Oct 11, 2020 9:35 am
Ysaran wrote: Sun Oct 11, 2020 7:46 am
hurycanlol wrote: Sat Oct 10, 2020 2:54 pm U cant have everything, ID + tactique 25% crit damage + buff 35% AAspeed ????, and slayer i way more leech ap than choppa in generaly, befor the nerf GTDC Choppa could kill litterally with 2gcd any squishy, fortunately there are very few good choppa on this server
oh boy, there are so many wrong things in this post.

1) +35 AAspeed: Salyer have a tactic that grant +50%AAspeed with 100% uptime, so wtf are you complaining about?
2) Choppa/Slayer suffers from AP starvation, so Gudrun's Warcry it's lot more usefull than a stupid +35%AAspeed
And now the most fun part
3) "GTDC Choppa could kill litterally with 2gcd any squishy":
a) 1 gcd it's 1.25s, GTDC deals damage every 2s, so you are either liar or incompetent
b) with 1050 Strenght GTDC have a tooltip value of 500 (more or less), being berserk increase it to 750. Supposing you are behinde the enemy and
you are using Falnking increase the damage to 825. Supposing also that GTDC crit and you are slotting +25% crit-damage tactic leads the
damage to 1443. This means that you can deal 1443 damage every 2s... on a DUMMY! Because all these calculation don't take into account any
mitigation like Thoughness, Armor, Guard, Challenge and so on.

He said before the nerf, so it's fair to assume that his example was utilising the jump cancel for 2 instant ticks of damage + procs leaving the 2nd gcd for something like go for da soft spot, add in a chunky auto attack crit and yer, if you get some procs and get lucky with crits. You could easily kill some squishies/low health chars in those 2 gcds
My bad! But It still impossibile I fear. 2 GTDC tick=2886 damage, if you add 3 hurtin' time (2 for GTDC and 1 for the next skill) you goes at 3300 damage. Since everyone have at least 6k HP you can't kill in 2 GCD, because you can't deal 2700 damages with one skill, at least not if you are specced for GTDC.
Also he specifically said that "GTDC can kill squishy in 2 gcd", he never mentioned other skill.
Honestly I think he mistook GTDC damage for some well executed assist

P.S. Actually if you take into account also Tantrum and AA (there is an addon to predict when your nex AA will hapen) you could have exploited GTDC to generate a enough burst to kill half-dead/VERY-squishy enemies. Still that GTDC by itself can't kill in 2gcd.
Last edited by Ysaran on Mon Oct 12, 2020 4:58 pm, edited 1 time in total.
Zputa

hurycanlol
Posts: 22

Re: [CHOPPA] GTDC replacement

Post#117 » Sun Oct 11, 2020 10:35 am

Ysaran wrote: Sun Oct 11, 2020 9:57 am
Jabba wrote: Sun Oct 11, 2020 9:35 am
Ysaran wrote: Sun Oct 11, 2020 7:46 am
oh boy, there are so many wrong things in this post.

1) +35 AAspeed: Salyer have a tactic that grant +50%AAspeed with 100% uptime, so wtf are you complaining about?
2) Choppa/Slayer suffers from AP starvation, so Gudrun's Warcry it's lot more usefull than a stupid +35%AAspeed
And now the most fun part
3) "GTDC Choppa could kill litterally with 2gcd any squishy":
a) 1 gcd it's 1.25s, GTDC deals damage every 2s, so you are either liar or incompetent
b) with 1050 Strenght GTDC have a tooltip value of 500 (more or less), being berserk increase it to 750. Supposing you are behinde the enemy and
you are using Falnking increase the damage to 825. Supposing also that GTDC crit and you are slotting +25% crit-damage tactic leads the
damage to 1443. This means that you can deal 1443 damage every 2s... on a DUMMY! Because all these calculation don't take into account any
mitigation like Thoughness, Armor, Guard, Challenge and so on.

He said before the nerf, so it's fair to assume that his example was utilising the jump cancel for 2 instant ticks of damage + procs leaving the 2nd gcd for something like go for da soft spot, add in a chunky auto attack crit and yer, if you get some procs and get lucky with crits. You could easily kill some squishies/low health chars in those 2 gcds
My bad! But It still impossibile I fear. 2 GTDC tick=2886 damage, if you add 3 hurtin' time (2 for GTDC and 1 for the next skill) you goes at 3300 damage. Since everyone have at least 6k HP you can't kill in 2 GCD, because you can't deal 2700 damages with one skill, at least not if you are species for GTDC.
Also he specifically said that "GTDC can kill squishy in 2 gcd", he never mentioned other skill.
Honestly I think he mistook GTDC damage for some well executed assist
I think you don't play much in 6v6, and I wouldn't like to have you as a teammate if you're the type of slayer / choppa who drops his rage with flee
you can ask orgruk I proved to him that with GTDC BEFORE THE NERF choppa can kill in 2gcd

User avatar
Ysaran
Posts: 1345

Re: [CHOPPA] GTDC replacement

Post#118 » Sun Oct 11, 2020 10:38 am

hurycanlol wrote: Sun Oct 11, 2020 10:35 am I think you don't play much in 6v6, and I wouldn't like to have you as a teammate if you're the type of slayer / choppa who drops his rage with flee
you can ask orgruk I proved to him that with GTDC BEFORE THE NERF choppa can kill in 2gcd
Do you have a video? Or can you show some math?
I don't know you, you word worth nothing to me. I made a clear and linear reasoning because I think that on this forum everyone is old enough to understand it. Please show some respect to this community and do the same.

P.S. I can't wait to know how you kill ppl in 2 gcd with GTDC, this could really improve my Choppa play. Also, what's wrong with Flee?
Zputa

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Orgruk
Posts: 251

Re: [CHOPPA] GTDC replacement

Post#119 » Sun Oct 11, 2020 10:53 am

Back on the track regarding the initial proposal, and the post keeps on living (that's good) even if it's a "sensible" subject for both faction. :mrgreen:


On another hand the devs could also open a public test and let us try with GTDC and with and ID like replacement skill ? Heard it has been done for Shaman and Archmage before.
Last edited by Orgruk on Sun Oct 11, 2020 12:00 pm, edited 1 time in total.
Image
My Choppa/Slayer proposals : Better Rage > GTDC replacement > Balance

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Jabba
Posts: 346

Re: [CHOPPA] GTDC replacement

Post#120 » Sun Oct 11, 2020 11:29 am

Ysaran wrote: Sun Oct 11, 2020 10:38 am
hurycanlol wrote: Sun Oct 11, 2020 10:35 am I think you don't play much in 6v6, and I wouldn't like to have you as a teammate if you're the type of slayer / choppa who drops his rage with flee
you can ask orgruk I proved to him that with GTDC BEFORE THE NERF choppa can kill in 2gcd
Do you have a video? Or can you show some math?
I don't know you, you word worth nothing to me. I made a clear and linear reasoning because I think that on this forum everyone is old enough to understand it. Please show some respect to this community and do the same.

P.S. I can't wait to know how you kill ppl in 2 gcd with GTDC, this could really improve my Choppa play. Also, what's wrong with Flee?
Jump cancelled gtdc was one gcd, leaving you another to use. Gtdc was the only way you could kill anything with 2 gcds as it was by far your hardest hitting ability If you cancelled it. Let's say the stars aligned and everything crit on a squishy target.

2 ticks of gtdc for 1000-1200 each
1 auto for 1200-1500 (using something like bloodlord axe)
1 go for da soft spot for 1500ish
3x hurtin time for 300 odd

5000-5700 damage. Not counting offhand proc, weapons procs, sorc procs, dok procs etc.

All in 2 gcds.
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