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Apostle's Runestaff of Reverence

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Verendum
Posts: 5

Apostle's Runestaff of Reverence

Post#1 » Tue Apr 21, 2020 4:12 pm

Hey all,

Just a quick question regarding the Runepriests' scenario weapons.

The blue "Apostle's Runestaff of Glory" has +2% reduction in being critically hit whereas the 1200 emblem upgrade purple "Apostle's Runestaff of Reverence" doesn't have that stat. What's weird is in the armoury on the RoR site, it's listed as also having the crit reduction. But it isn't on the weapon in game.

Is this correct? Would be great if we can get the crit reduction added to the purple weapon too, otherwise the 1200 emblem upgrade seems a lot less worth it.

https://www.returnofreckoning.com/armory/item/5501295 - upgrade purple
https://www.returnofreckoning.com/armory/item/5501217 - blue sc staff
https://cdn.discordapp.com/attachments/ ... nknown.png - screenshot of the purple in game

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Kaelang
Posts: 1275

Re: Apostle's Runestaff of Reverence

Post#2 » Tue Apr 21, 2020 4:27 pm

A lot of the stats differ from the in-game item, and the item listed on the Armory. Might be worth writing this up on the BT and I'll see if someone can take a look at the report.

Someone could come across the forum and clarify, but if you write it up on the BT there's more chance of the team investigating. Realistically, there's an anomaly between the armory stats and the in-game stats, so could have one or the other edited.
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Verendum
Posts: 5

Re: Apostle's Runestaff of Reverence

Post#3 » Tue Apr 21, 2020 4:33 pm

Thanks for the reply, wrote it up on the BT!

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Nameless
Posts: 1418

Re: Apostle's Runestaff of Reverence

Post#4 » Tue Apr 21, 2020 4:50 pm

just use the blue one since it is much better and hold emblems for the update if new staves require the purple one AND are better than the blue one
Mostly harmless

K8P & Norn - guild Orz

Maphyr
Posts: 48

Re: Apostle's Runestaff of Reverence

Post#5 » Tue Apr 21, 2020 4:54 pm

Crit reduction doesn't even work properly on this server.

I have 0.0 chance to be crit but yet I still see crit hits in my combat log all the time.

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saupreusse
Former Staff
Posts: 2504

Re: Apostle's Runestaff of Reverence

Post#6 » Tue Apr 21, 2020 4:58 pm

Maphyr wrote: Tue Apr 21, 2020 4:54 pm Crit reduction doesn't even work properly on this server.

I have 0.0 chance to be crit but yet I still see crit hits in my combat log all the time.
Thats not how it works. Your enemy has a chance to critically hit you. And you have a chance to be critically hit. If your chance to be critically hit is 0% and your enemy has 10% crit chance he will hit you critically with a 10% chance iirc.
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Son - RR 8x AM

Verendum
Posts: 5

Re: Apostle's Runestaff of Reverence

Post#7 » Tue Apr 21, 2020 5:01 pm

Yeah exactly - because in context of combat you have contested crit chance algorithm, so there's no true 0 from the tool tip (it compares their crit chance against your crit reduction/initiative etc). Whereas your 0% is off a completely basic attack with no bonuses etc. You have to go below 0% in order to reduce them further.

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Nameless
Posts: 1418

Re: Apostle's Runestaff of Reverence

Post#8 » Tue Apr 21, 2020 5:04 pm

yes, i stay near -25 and still get some crits but that build is much more durable than whatever else.

Just the below 0 numbers you need to math for yourself, cos u cant see them at paper doll, neither at .getstats
Mostly harmless

K8P & Norn - guild Orz

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Maphyr
Posts: 48

Re: Apostle's Runestaff of Reverence

Post#9 » Tue Apr 21, 2020 5:20 pm

Welp, I wasted 1200 oppressor tokens.

Verendum
Posts: 5

Re: Apostle's Runestaff of Reverence

Post#10 » Tue Apr 21, 2020 5:50 pm

Yeah that's more the question for me. Because I can go Oppressor full-set or go weapon and wait for invader/ranked set.

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