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AAO chasing guilds? where?

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ragafury
Posts: 684

Re: AAO chasing guilds? where?

Post#31 » Mon Dec 31, 2018 10:24 am

Nidwin wrote: Mon Dec 31, 2018 7:23 am @Wam

EU primetime isn't the issue, never was actually. It's those 20 other hours a day that has become problematic on destruction side.

We have reached the point that the main concern for destro players when a zone opens is to reach our keep in time for "defense". And by defense I mean try to get some kills before being roflstomped by order once the inner door is down.
I doubt order is gonna stop cause ppl complain in the forums :lol:


in general / @OP:

be the change you want to see.
organize yourself, form a warband which doesn't consist of witch elves with 0-5-1 grps and so on and use discord, even in the middle of the day, you are online, you want to play, you invest your time, so make it efficient.

I remember when I started to play Nyky started warbands "in the middle of the day". (was a russian dude)
Those were pretty successful, the Knight from VII with the name I always write wrong does the same.

coming to the forums and complain about guilds which follow there own purpose aka. it's not there task to carry the realm, it isn't gonna lead anywhere. I can share my personal insight: we will not setup at 15:00h to farm pugs for 40 minutes and provoke a xrealm. :lol:

if it's not possible to form a warband because reason XYZ, form a 6 man and farm the outskirts of the zerg, it's fun and good / fast character progress and also provides good / interesting fights and stop bothering with the zone or dying at all.

ofc. we can also make forum threads, call ppl / realm X or Y out for zerging and hope that they change there mind. :lol:

as a sidenote: if the enemy realm consists of zerging pugs, beating 120 AAO etc. isn't really a hard task.
it gets somewhat harder / intense if premades / guilds hide in there, but you can always fall back to keep and make it bloody.
being the underdog is usually rewarding if you manage to get the frags.

if you have 400 AAO, and I usually experience that only in the offzones, ofc you don't have the mass to stop anything or contest a keep / groundfloor / roof.
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Wam
Posts: 807

Re: AAO chasing guilds? where?

Post#32 » Mon Dec 31, 2018 4:51 pm

Nidwin wrote: Mon Dec 31, 2018 7:23 am @Wam

EU primetime isn't the issue, never was actually. It's those 20 other hours a day that has become problematic on destruction side.

We have reached the point that the main concern for destro players when a zone opens is to reach our keep in time for "defense". And by defense I mean try to get some kills before being roflstomped by order once the inner door is down.
in Terms of gear the underdog recieve the best from this type of play... (but it is more boring and harsh) order get rewarded overly just through the sheer amount of zones they lock (as close to uncontested as you can be)

in terms of "fight Quality" its a **** show to be honest, for both sides ... maybe a few gankers if lucky can get a few good fights

too many people do not like being the underdog... you need to adjust to the conditions and make use of ... don't take it too personally if you lose zone, do what you can with what you got... ambush tactics, bait zerg to wc... you cannot take direct fights head on and i know both sides when they get the advantage like to be brainless zerg

too much pessimism and negativity... giving up

form a bomb WB and make the zergers pay, they will come for keep, you got some choke potential... and if you form a bomb wb and get a bit more support, all it takes is one keep failure, order will be pointing blame at each other, some will log out, maybe a couple will x-realm because they think destro is stronger at that time...

All you need to do is stall/stop the zerg... it's all about momentum and stopping the gravy train... yeah i know its easier said than done... but off peak destro players, should or could organise themselves on teh same discord... and run proper setups on a large scale and not rag tag bring whatever and have zero synergy... you cannot fight outnumbered like this and expect miracles or you have zero chance and will disband and make the problem worse. Even if you lose zone, form a semi organised wb and farm them on kills... you get more renown, you get more medals, and you get better roll if you lose... so i would take that as a morale victory if you are underdog and do such things...

I guess i have to work more on destro pug guide and maybe someone will find it useful and implement such things and have a strong day time pressence.
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peterthepan3
Posts: 6509

Re: AAO chasing guilds? where?

Post#33 » Mon Dec 31, 2018 5:19 pm

Wam wrote: Mon Dec 31, 2018 4:51 pm

form a bomb WB and make the zergers pay, they will come for keep, you got some choke potential... and if you form a bomb wb and get a bit more support, all it takes is one keep failure, order will be pointing blame at each other, some will log out, maybe a couple will x-realm because they think destro is stronger at that time...

All you need to do is stall/stop the zerg... it's all about momentum and stopping the gravy train... yeah i know its easier said than done... but off peak destro players, should or could organise themselves on teh same discord... and run proper setups on a large scale and not rag tag bring whatever and have zero synergy... you cannot fight outnumbered like this and expect miracles or you have zero chance and will disband and make the problem worse. Even if you lose zone, form a semi organised wb and farm them on kills... you get more renown, you get more medals, and you get better roll if you lose... so i would take that as a morale victory if you are underdog and do such things...

I guess i have to work more on destro pug guide and maybe someone will find it useful and implement such things and have a strong day time pressence.
Well said.
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Zanilos
Posts: 443

Re: AAO chasing guilds? where?

Post#34 » Mon Dec 31, 2018 7:50 pm

Spoiler:
peterthepan3 wrote: Mon Dec 31, 2018 5:19 pm
Wam wrote: Mon Dec 31, 2018 4:51 pm

form a bomb WB and make the zergers pay, they will come for keep, you got some choke potential... and if you form a bomb wb and get a bit more support, all it takes is one keep failure, order will be pointing blame at each other, some will log out, maybe a couple will x-realm because they think destro is stronger at that time...

All you need to do is stall/stop the zerg... it's all about momentum and stopping the gravy train... yeah i know its easier said than done... but off peak destro players, should or could organise themselves on teh same discord... and run proper setups on a large scale and not rag tag bring whatever and have zero synergy... you cannot fight outnumbered like this and expect miracles or you have zero chance and will disband and make the problem worse. Even if you lose zone, form a semi organised wb and farm them on kills... you get more renown, you get more medals, and you get better roll if you lose... so i would take that as a morale victory if you are underdog and do such things...

I guess i have to work more on destro pug guide and maybe someone will find it useful and implement such things and have a strong day time pressence.
Well said.
Long term community issue that will never change. You are 100% correct on the whole momentum thing.

Now there is also a pretty much mandatory PvE scene you can just quit RvR and do whatever else you need to.

My only advice is to ignore the pug players, communicate with the order guilds and have your RvR night the same night as each other. But you already know all of this Wam.
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Wam
Posts: 807

Re: AAO chasing guilds? where?

Post#35 » Mon Dec 31, 2018 8:29 pm

Zanilos wrote: Mon Dec 31, 2018 7:50 pm
Spoiler:
peterthepan3 wrote: Mon Dec 31, 2018 5:19 pm
Wam wrote: Mon Dec 31, 2018 4:51 pm

form a bomb WB and make the zergers pay, they will come for keep, you got some choke potential... and if you form a bomb wb and get a bit more support, all it takes is one keep failure, order will be pointing blame at each other, some will log out, maybe a couple will x-realm because they think destro is stronger at that time...

All you need to do is stall/stop the zerg... it's all about momentum and stopping the gravy train... yeah i know its easier said than done... but off peak destro players, should or could organise themselves on teh same discord... and run proper setups on a large scale and not rag tag bring whatever and have zero synergy... you cannot fight outnumbered like this and expect miracles or you have zero chance and will disband and make the problem worse. Even if you lose zone, form a semi organised wb and farm them on kills... you get more renown, you get more medals, and you get better roll if you lose... so i would take that as a morale victory if you are underdog and do such things...

I guess i have to work more on destro pug guide and maybe someone will find it useful and implement such things and have a strong day time pressence.
Well said.
Long term community issue that will never change. You are 100% correct on the whole momentum thing.

Now there is also a pretty much mandatory PvE scene you can just quit RvR and do whatever else you need to.

My only advice is to ignore the pug players, communicate with the order guilds and have your RvR night the same night as each other. But you already know all of this Wam.
you mean I should ignore the people who shout inc and no direction when there is just one guy coming? and don't pay any attention when you say inc full warband+ on road right behind you at keep multiple times, and they just ignore and mindlessly push into oil/funnel and get hit in the back with a warband and then even say the other realm did a good move? :twisted:

I try offer the community a hand... but self improvement and self reliance seems very low on most people's agenda. Minimum effort, maximum reward... without care about quality of fights (cry about zergs, then all but happy to zerg when shoe is on other foot hypocrisy that goes around). But you are right should focus more on self if people can't take baby steps to self improvement, I see alot of doom merchants who offer little solutions, I try to put my knowledge/experience to good use but falls on deaf ears... that being said i still owe destro a pug guide to make things even... even though most the people who need it will completely ignore it and just join a warband run off in random directions, maybe 25-50% if lucky follow that leader(makes me feel bad for pug leaders)... then complain about other side having more numbers and that's not how it should be and yes i know educating people is difficult but somebody has to try and do it.
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Zanilos
Posts: 443

Re: AAO chasing guilds? where?

Post#36 » Mon Dec 31, 2018 8:47 pm

Spoiler:
Wam wrote: Mon Dec 31, 2018 8:29 pm
Zanilos wrote: Mon Dec 31, 2018 7:50 pm
Spoiler:
peterthepan3 wrote: Mon Dec 31, 2018 5:19 pm

Well said.
Long term community issue that will never change. You are 100% correct on the whole momentum thing.

Now there is also a pretty much mandatory PvE scene you can just quit RvR and do whatever else you need to.

My only advice is to ignore the pug players, communicate with the order guilds and have your RvR night the same night as each other. But you already know all of this Wam.
you mean I should ignore the people who shout inc and no direction when there is just one guy coming? and don't pay any attention when you say inc full warband+ on road right behind you at keep multiple times, and they just ignore and mindlessly push into oil/funnel and get hit in the back with a warband and then even say the other realm did a good move? :twisted:

I try offer the community a hand... but self improvement and self reliance seems very low on most people's agenda. Minimum effort, maximum reward... without care about quality of fights (cry about zergs, then all but happy to zerg when shoe is on other foot hypocrisy that goes around). But you are right should focus more on self if people can't take baby steps to self improvement, I see alot of doom merchants who offer little solutions, I try to put my knowledge/experience to good use but falls on deaf ears... that being said i still owe destro a pug guide to make things even... even though most the people who need it will completely ignore it and just join a warband run off in random directions, maybe 25-50% if lucky follow that leader(makes me feel bad for pug leaders)... then complain about other side having more numbers and that's not how it should be and yes i know educating people is difficult but somebody has to try and do it.
Play your own game or you will go nuts. If there is 1 thing I could go back and change, it would be just not giving a **** about anything other than my guild and my own experience.

The PUGs will always be pugs, thats why they stay in guilds with 3 people doing nothing. You should accept that they want a different gameplay experience than you and just move on.
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Seams
Posts: 25

Re: AAO chasing guilds? where?

Post#37 » Mon Dec 31, 2018 10:32 pm

I'm not sure I agree with you here cause to be honest the thing that separate s pug from so called gamers is that they cannot contribute the amount of time at a PC as another person. They have to check on kids every few minutes, walk the dog, cook, etc so a 2 hour sitting is nearly impossible. That does not mean they do not want progress our enjoy the time in between RL ****.
Don't ever make the mistake to think because you HAVE the time to invest uninterrupted versus someone who doesn't separates your desire, motivation, and skill.

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Nidwin
Posts: 662

Re: AAO chasing guilds? where?

Post#38 » Tue Jan 01, 2019 4:02 am

Wam wrote: Mon Dec 31, 2018 4:51 pm I guess i have to work more on destro pug guide and maybe someone will find it useful and implement such things and have a strong day time pressence.
You don't have to as we don't play at the same hours and you may have an inaccurate picture of the situation.

The issue is that order still blobs up when we, destro, are having 160+ aao. We're doing fine up to 60 with max 80 aao, but above that it starts to itch. You can't funnel when order can sent more peeps through postern than you have inside the keep walls. And we still funnel outer when we do have enough.

The irony is that we have become so used or good at fighting against the big odds that order refuses to engage and run even if we show up with a little bit less meat. After they run they regroup in one big nasty blob and the misery starts all over again.
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