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What happened to RvR?

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Nidwin
Posts: 662

Re: What happened to RvR?

Post#11 » Mon Apr 30, 2018 8:42 am

The devs are working on having the keep Lords balanced and that takes time with all the changes the team has put in place past weeks.

I do like the idea and dynamics they're putting in place for the keep Lords even if we couldn't bring one Lord down yet as our damage doesn't cut it yet.
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Maphyr
Posts: 48

Re: What happened to RvR?

Post#12 » Mon Apr 30, 2018 9:01 am

AxelF wrote: Mon Apr 30, 2018 8:32 am
Maphyr wrote: Mon Apr 30, 2018 8:09 am Hmm, yeah. Was wondering the same thing myself, "what the hell happened to RoR?". I've only been back a few days but the RvR feels different. Most people just sit afk at BO's ? Keep lords in T4 are broken ? There's just so much AFKing and sitting around doing nothing but waiting? I hope the admins figure out what they want... because keep siege is one of the main features of this game and yeah.. it's just not really fun sitting at BO's. A year or 2 ago it wasn't like this, I remember seiging keeps a lot, now it's just sitting at BO's, entire WBs, just sitting at BO doing nothing. You people enjoy this? Is this the admin's vision?
I suggest you go and play the game for a while as what you describe certainly isn't something I recognise. If you've only been back a few days you timed it badly unfortunately as there was a bug with keep Lords over the weekend that made them invincible, hence the lack of seiging. Its fixed now though (although there are likely to be further tweaks to Lords) so normal service of fun fights and sieges should resume.
Hmm, well 15 minutes ago the Lord in TM was still broken. I think we got him down to 85% after 2 hours of non-sense?

I've been playing 3 days now since I returned. T1/T4, Order or Chaos, it doesn't matter... the theme seems to be sitting at BO's doing nothing... I've experienced this every day I've played since returning. Some fun fights here and there, 1 successful T3 keep take but the rest? Sitting at a BO...

Anyways, hopefully you're right and I just have bad timing.

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wiscel
Posts: 487

Re: What happened to RvR?

Post#13 » Mon Apr 30, 2018 10:30 am

I'm also no big fan of the "stand-afk-at-a-bo-system-and-get-more-renown-from-standing-there-instead-of-killing-players". I preffered the RvR where you had to run the supplies to the keep/warcamp.
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roadkillrobin
Posts: 2773

Re: What happened to RvR?

Post#14 » Mon Apr 30, 2018 10:58 am

Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.

Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.
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wiscel
Posts: 487

Re: What happened to RvR?

Post#15 » Mon Apr 30, 2018 11:07 am

roadkillrobin wrote: Mon Apr 30, 2018 10:58 am Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.

Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.
This +1

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Yaliskah
Former Staff
Posts: 1985

Re: What happened to RvR?

Post#16 » Mon Apr 30, 2018 12:12 pm

Maphyr wrote: Mon Apr 30, 2018 9:01 am Hmm, well 15 minutes ago the Lord in TM was still broken. I think we got him down to 85% after 2 hours of non-sense?


Anyways, hopefully you're right and I just have bad timing.
Yep. Tweaks on process. Was on TM too. Some changes have been done between T3 (lord killed in 3 minutes) and TM (lord unkillable) and changes were too heavy :).

Keep in mind this test cession may take some days...

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Hargrim
Former Staff
Posts: 2465

Re: What happened to RvR?

Post#17 » Mon Apr 30, 2018 12:50 pm

roadkillrobin wrote: Mon Apr 30, 2018 10:58 am Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.

Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.

It was so good players cried on live and demanded it to be changed entirely.
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roadkillrobin
Posts: 2773

Re: What happened to RvR?

Post#18 » Mon Apr 30, 2018 12:59 pm

Hargrim wrote: Mon Apr 30, 2018 12:50 pm
roadkillrobin wrote: Mon Apr 30, 2018 10:58 am Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.

Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.

It was so good players cried on live and demanded it to be changed entirely.
Yeah, players have complained and demanded changes to every single system so it doesn't say very much.
It's imothe best system thats been in place coz it require active playing. Every single system post it been some sort of wait-hammer or pve-hammer.
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machopi1
Posts: 148

Re: What happened to RvR?

Post#19 » Mon Apr 30, 2018 2:39 pm

Gotta love a system that does nothing but encourage BO camping and nothing else.

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Rydiak
Moderator
Posts: 927

Re: What happened to RvR?

Post#20 » Mon Apr 30, 2018 2:45 pm

machopi1 wrote: Mon Apr 30, 2018 2:39 pm Gotta love a system that does nothing but encourage BO camping and nothing else.
You can't lock a zone via BO camping.
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