The devs are working on having the keep Lords balanced and that takes time with all the changes the team has put in place past weeks.
I do like the idea and dynamics they're putting in place for the keep Lords even if we couldn't bring one Lord down yet as our damage doesn't cut it yet.
What happened to RvR?
Ads
Re: What happened to RvR?
Hmm, well 15 minutes ago the Lord in TM was still broken. I think we got him down to 85% after 2 hours of non-sense?AxelF wrote: ↑Mon Apr 30, 2018 8:32 amI suggest you go and play the game for a while as what you describe certainly isn't something I recognise. If you've only been back a few days you timed it badly unfortunately as there was a bug with keep Lords over the weekend that made them invincible, hence the lack of seiging. Its fixed now though (although there are likely to be further tweaks to Lords) so normal service of fun fights and sieges should resume.Maphyr wrote: ↑Mon Apr 30, 2018 8:09 am Hmm, yeah. Was wondering the same thing myself, "what the hell happened to RoR?". I've only been back a few days but the RvR feels different. Most people just sit afk at BO's ? Keep lords in T4 are broken ? There's just so much AFKing and sitting around doing nothing but waiting? I hope the admins figure out what they want... because keep siege is one of the main features of this game and yeah.. it's just not really fun sitting at BO's. A year or 2 ago it wasn't like this, I remember seiging keeps a lot, now it's just sitting at BO's, entire WBs, just sitting at BO doing nothing. You people enjoy this? Is this the admin's vision?
I've been playing 3 days now since I returned. T1/T4, Order or Chaos, it doesn't matter... the theme seems to be sitting at BO's doing nothing... I've experienced this every day I've played since returning. Some fun fights here and there, 1 successful T3 keep take but the rest? Sitting at a BO...
Anyways, hopefully you're right and I just have bad timing.
Re: What happened to RvR?
I'm also no big fan of the "stand-afk-at-a-bo-system-and-get-more-renown-from-standing-there-instead-of-killing-players". I preffered the RvR where you had to run the supplies to the keep/warcamp.
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress
- roadkillrobin
- Posts: 2773
Re: What happened to RvR?
Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.
Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.
Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.

Re: What happened to RvR?
This +1roadkillrobin wrote: ↑Mon Apr 30, 2018 10:58 am Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.
Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.
grts Nasty
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress
Re: What happened to RvR?
Yep. Tweaks on process. Was on TM too. Some changes have been done between T3 (lord killed in 3 minutes) and TM (lord unkillable) and changes were too heavy

Keep in mind this test cession may take some days...
Re: What happened to RvR?
roadkillrobin wrote: ↑Mon Apr 30, 2018 10:58 am Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.
Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.
It was so good players cried on live and demanded it to be changed entirely.

- roadkillrobin
- Posts: 2773
Re: What happened to RvR?
Yeah, players have complained and demanded changes to every single system so it doesn't say very much.Hargrim wrote: ↑Mon Apr 30, 2018 12:50 pmroadkillrobin wrote: ↑Mon Apr 30, 2018 10:58 am Funny thing is that the original RVR mechanic cared about everything. Keeps needed to be taken and claimed, BO's needed to be held. PQ needed to be completed and Scenarios needed to be won.
The original design was actually designed so that a zone flip wasn't something you were supose to chase but something that happened when your realm where performing better in all regards. It was designed so you could play the game the way you wanted to.
It's the absolute best RvR mechanic the game have seen.
It's however not without it's flaws. PQ's should have had competative rewards and all players contributing by doing anything to a zoneflip should been rewarded with renown based on VP you helped gain.
Now were kinda stuck in a system where you have to play this to get that, which can be a bit rng based from class to class.
If someone hate playing scenarios but their favorite class have to play scenarios to get BiS items you're kinda forced to put in hours you won't enjoy. I really hate this concept tbh.
And it also depends heavily on your own in game social status and personallity when it comes to finding groups and guild etz.
It was so good players cried on live and demanded it to be changed entirely.
It's imothe best system thats been in place coz it require active playing. Every single system post it been some sort of wait-hammer or pve-hammer.

Ads
Re: What happened to RvR?
Gotta love a system that does nothing but encourage BO camping and nothing else.
Re: What happened to RvR?
You can't lock a zone via BO camping.
Interested in the Grace playstyle but don't know where to start? Check out my Grace guide! Outdated
Check out my Damage Calculator. Includes extra RoR calculators! -Updated for 08/22/24 patch
Check out my Damage Calculator. Includes extra RoR calculators! -Updated for 08/22/24 patch
Who is online
Users browsing this forum: No registered users and 27 guests