Ability Rework Progress
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Re: Current State of Classes and Abilities
This is one of the best posts on the forum just because you can get an overview on what's working and shouldn't be working etc

Order: Olitiv, Foltest, Trizz, Thror, Thrain, Zoltan, Henselt, Iorvethie, Bosse, Cirdan
Destruction: Ariane, Ariana, Orthanc, Agrippa, Lurtz, Nilbog, Fenrir, Isengrim, Gruzog
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Re: Current State of Classes and Abilities
Updated for most of the Blackguard as well as an important note for BWs and Sorcs - each and every hit of a DD spell that you make on an enemy provokes an Explosion or Backlash check, instead of each cast that you make. If you use Fiery Blast, for example, and hit 6 players, you will make 7 explosion checks - 6 for each player plus another for the player who is hit twice. This can kill you rapidly with high career point levels.
Re: Current State of Classes and Abilities
Nice work Azarael!

Order: Olitiv, Foltest, Trizz, Thror, Thrain, Zoltan, Henselt, Iorvethie, Bosse, Cirdan
Destruction: Ariane, Ariana, Orthanc, Agrippa, Lurtz, Nilbog, Fenrir, Isengrim, Gruzog
Re: Current State of Classes and Abilities
I'm guessing the aim is for eventually all classes to be in the 'viable' group? Also, are we likely to see working pets in the near future?
Re: Current State of Classes and Abilities (PvP)
The Dok ability "Blood offering" continues to give you Soul Essence even if you run out of AP´s. iam guessing the same is true for WPs, but i cant confirm it.
Re: Current State of Classes and Abilities (PvP)
You're correct on both counts. Channeled abilities of all types will continue to cast even if you run out of AP. Adding this to the leader right now.
Re: Current State of Classes and Abilities (PvP)
IB:
Ability which restores AP for grudge works
Guarded attack hits only once
Heavy blow has DoT component
AM:
Detaunt reduces damage more than 50%
Ability which restores AP for grudge works
Guarded attack hits only once
Heavy blow has DoT component
AM:
Detaunt reduces damage more than 50%
Re: Current State of Classes and Abilities (PvP)
Thanks, I'm in the process of updating and haven't tested all classes yet.
Detaunts reduce damage pre-mitigation, so the actual reduction in visible damage will be greater than 50% unless your Toughness and Armor/Resists are both 0.
Detaunts reduce damage pre-mitigation, so the actual reduction in visible damage will be greater than 50% unless your Toughness and Armor/Resists are both 0.
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Re: Current State of Classes and Abilities (PvP)
Thought it reduced damage for 50% when i playerd WAR befor, so that i saw damage less for 50%.
Prismatic Shield(AM) doesnot work for 1hour.
Prismatic Shield(AM) doesnot work for 1hour.
Re: Current State of Classes and Abilities (PvP)
if detaunt should reduce damage after thoughness and armor just tell me i ust need to move the code for it a bit lower in the calculation
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