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Olitiv
Posts: 58

Re: Current State of Classes and Abilities

Post#31 » Tue Nov 04, 2014 12:44 am

This is one of the best posts on the forum just because you can get an overview on what's working and shouldn't be working etc
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Order: Olitiv, Foltest, Trizz, Thror, Thrain, Zoltan, Henselt, Iorvethie, Bosse, Cirdan
Destruction: Ariane, Ariana, Orthanc, Agrippa, Lurtz, Nilbog, Fenrir, Isengrim, Gruzog

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Azarael
Posts: 5332

Re: Current State of Classes and Abilities

Post#32 » Tue Nov 04, 2014 10:19 pm

Updated for most of the Blackguard as well as an important note for BWs and Sorcs - each and every hit of a DD spell that you make on an enemy provokes an Explosion or Backlash check, instead of each cast that you make. If you use Fiery Blast, for example, and hit 6 players, you will make 7 explosion checks - 6 for each player plus another for the player who is hit twice. This can kill you rapidly with high career point levels.

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Olitiv
Posts: 58

Re: Current State of Classes and Abilities

Post#33 » Wed Nov 05, 2014 1:50 am

Nice work Azarael!
Image
Order: Olitiv, Foltest, Trizz, Thror, Thrain, Zoltan, Henselt, Iorvethie, Bosse, Cirdan
Destruction: Ariane, Ariana, Orthanc, Agrippa, Lurtz, Nilbog, Fenrir, Isengrim, Gruzog

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ribald
Posts: 2

Re: Current State of Classes and Abilities

Post#34 » Thu Nov 06, 2014 9:13 am

I'm guessing the aim is for eventually all classes to be in the 'viable' group? Also, are we likely to see working pets in the near future?

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Korathis
Posts: 2

Re: Current State of Classes and Abilities (PvP)

Post#35 » Sat Nov 08, 2014 8:32 pm

The Dok ability "Blood offering" continues to give you Soul Essence even if you run out of AP´s. iam guessing the same is true for WPs, but i cant confirm it.

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Azarael
Posts: 5332

Re: Current State of Classes and Abilities (PvP)

Post#36 » Sat Nov 08, 2014 8:44 pm

You're correct on both counts. Channeled abilities of all types will continue to cast even if you run out of AP. Adding this to the leader right now.

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Burial
Posts: 6

Re: Current State of Classes and Abilities (PvP)

Post#37 » Sun Nov 09, 2014 1:32 am

IB:
Ability which restores AP for grudge works
Guarded attack hits only once
Heavy blow has DoT component
AM:
Detaunt reduces damage more than 50%

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Azarael
Posts: 5332

Re: Current State of Classes and Abilities (PvP)

Post#38 » Sun Nov 09, 2014 1:39 am

Thanks, I'm in the process of updating and haven't tested all classes yet.

Detaunts reduce damage pre-mitigation, so the actual reduction in visible damage will be greater than 50% unless your Toughness and Armor/Resists are both 0.

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Burial
Posts: 6

Re: Current State of Classes and Abilities (PvP)

Post#39 » Sun Nov 09, 2014 1:45 am

Thought it reduced damage for 50% when i playerd WAR befor, so that i saw damage less for 50%.
Prismatic Shield(AM) doesnot work for 1hour.

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nalgol
Former Staff
Posts: 296

Re: Current State of Classes and Abilities (PvP)

Post#40 » Sun Nov 09, 2014 9:55 am

if detaunt should reduce damage after thoughness and armor just tell me i ust need to move the code for it a bit lower in the calculation

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