Torquemadra wrote:Your "rule" is a false premise, the original design of this game was sidegrades, pve and pvp pathways and pvp was never the path to the top untill the sov rework which was the beginning of the end. Dont forget, sentinel and dark promise were highly desirable sets in their day and performed at least as well as their comparative "pvp" sets.
Agreed, on live I went for Sentinel for PvP at first, too, because it was the thing to have for my build.
And there's nothing that speaks against balanced pve and pvp sets to use for differnt builds, really.
There is significant evidence in the DB of such things (and other awesome stuff that I will not mention at this time :p) so do not think the game was designed around pvping your way to the best sets over pve because that wasnt the case, just that EA turned off the cashflow and Mythic abandoned half the game.
I always guessed that. Thanks for clearing that up.
However I seriously doubt we will see the likes of odjira and the pocket items. As for tyrant? Well personally I would like to see the power creep end there with sov balanced to it accordingly but thats just me.
I always thought gear sets should correspond to each one of the Mastery trees of each of the classes and promote different play styles. For example, Assault SW was just perfect with Invader, because of the +5feet melee reach, no other set offered this, so that was the way to go. Sov broke that balance, because you could no longer "take it" or "dish it out" without Sov, and so puff it went with staying out of reach with skill and dancing(!) around your target...preferably choppas.... Yeah, that really works, I can vouch for that.
So if you are saying "balancing" I so agree that that is a really really really (really) good idea. Just that, as you've wrote, the difference of power really shouldn't be that much larger when comparing different sets of gear. Warlord and Invader, for example, weren't so very different in power, just that Warlord was for a different skill tree, of course. Never thought Tyrant was too much to take on when you were in Invader, too, though.