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[Suggestion] Change to Shatter Limbs

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Scrilian
Posts: 1570

Re: [Suggestion] Change to Shatter Limbs

Post#121 » Sat Jan 02, 2016 12:11 pm

Azarael wrote:
Qrazy wrote:
SilverWF wrote: Sadly, there is no immune to KD on demand, you know...
Other than dodge/disrupt. We'll conveniently leave those out to support your argument though.
1) Dodge and disrupt are not immunities on command, they are RNG
2) Dodge doesn't work outside of the frontal cone so yes, you're getting dropped by Eye Shot every time
Sorry to bother, but should parry work outside of frontal? Kinda tired of choppas parries agaings my backstabs, that only work in the sides or rear. :D
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Luth
Posts: 2840

Re: [Suggestion] Change to Shatter Limbs

Post#122 » Sat Jan 02, 2016 12:19 pm

That's probably a lag issue.

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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#123 » Sat Jan 02, 2016 12:50 pm

Tesq wrote:We didn't had random wb fight, we had rvr night which were based on when order guild done their rvr night :/

It's stated in some of mine posts that when order won it done it easier due:

60% speed from 1 off set to all wb, rush on healer, cc immunitites, huge crit chances + shatter limbs (add variables in party composition) work done.

Also, those fight occured before x8 slayer build was a meta while it was instead 1.4 i previusly told ya; 1.4.0 meta is not something to aim for and so is to have x8 slayer with x8 wp which make the firstly a proc/debuff machine :roll:
Totally random as I stated.
Bw ae was the strongest without tb, not saying that id was not effective then, but bw relies heavily on crit while slayer doesnt even have a crit tactic that matters.
With SM you cant even make up for this. Slayer would still rely on low armor, would still be less tanky, would still not have an ae armordebuff, would still not do moral dmg on proc.


Unfortunately I cant stop you from attempting to ruin RoR but I will hinder you as good as I can.
inactive on forums to avoid final ban

class imbalance = l2p issue

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TenTonHammer
Posts: 3806

Re: [Suggestion] Change to Shatter Limbs

Post#124 » Sat Jan 02, 2016 1:51 pm

If thats the case then why is whispering winds cool down only 20s nanji? half duration at 10s yes, but only 20s cd vs 2mins on CF
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Toldavf
Posts: 1586

Re: [Suggestion] Change to Shatter Limbs

Post#125 » Sat Jan 02, 2016 1:59 pm

I hate bombing :( If we wanna start bugging stuff I know an arch mage that can 1 shot people when t4 arrives :P.

Can we not make chop fater mirror whispering winds? idk

I feel abilities are balanced around having a specific cool down look at for instance rending blade? so altering it does affect its power greatly I did see one group running whispering winds and poping annihilate from its bright wizards every 3 seconds.

CD is a really delicate balancing act.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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TenTonHammer
Posts: 3806

Re: [Suggestion] Change to Shatter Limbs

Post#126 » Sat Jan 02, 2016 2:09 pm

Your right cd increasers are delicate and i too hate bombing and like nanji said CF was ment to counter SL but was nerfed b/c order qq about sorc bombing but mythic never touched cd decreaser equivalent on order and BW bombing, chop fasta is a lot of things but its not ok with a whooping 2min CD espically when compared to its order equivalents.

Its one of the reasons why da wrecka tree is so weak
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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#127 » Sat Jan 02, 2016 2:13 pm

WW is not the "mirror" to chop fasta so lets not compare those.
These skills can be used in a similar way but not in da face is the respective "mirror".

Belongs to another thread.
In that thread I would suggest to list the abilities that benefit the most from ww and see whether SM and the classes with the most benefits can form proper setups.
inactive on forums to avoid final ban

class imbalance = l2p issue

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Scrilian
Posts: 1570

Re: [Suggestion] Change to Shatter Limbs

Post#128 » Sat Jan 02, 2016 2:17 pm

Still waiting for something to be done about the gift of monstrosity, but these are #justslayerthings :mrgreen:
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Toldavf
Posts: 1586

Re: [Suggestion] Change to Shatter Limbs

Post#129 » Sat Jan 02, 2016 2:22 pm

If monstrosity went 2moro i wouldn't shed a single tear and i play mara
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Morf
Posts: 1247

Re: [Suggestion] Change to Shatter Limbs

Post#130 » Sat Jan 02, 2016 2:28 pm

Nanji wrote:Again i see a destro equivalent utterly underestimated.
Chop Fasta does not only counter SL for 20s, it also prevents many orderclasses from doing dmg and healdebuffing. Applying a necessary dot does no dmg most of the time, ignite boiling blood, sw dots, engi dots, onslaught SL to name some. This prevents dmg because gcds are wasted into op dok cleanse or st cleanse ( nice synergy with sham).
With a ttk like we have it atm and the inability for order to hd and pressure within the 20s I would say the cd of 2 mins is justified due to its long duration.

That has to be one of the worse comparisons i have ever seen, chop faster - 2 min cooldown, can be shattered, affects only your group, in one of the worse mastery path of any class, means u lose the hardest hitting dot/heal debuff or heal debuff/self heal. Shatter limbs - 20 sec cooldown, can hit as many targets as you have infront of you not just the group with a choppa with chop fasta (as if any worthwhile choppa would actually spec that anyway), in the most important mastery tree for slayers, even when cleansed it increases your cleanse cooldown to 10 secs, not to mention with a ww sm even tho 90% of sm's are 2h ED spec you can get sl to 15 sec cooldown.

Also i think ppl need to remember that 90% of the time these imbalances in skills between order and destro wont win you the fight, experience, know how and simply being a better player will win you the fight but the advantages are there in most cases for you to be more successful with the optimal order group then you would be as destro.
The comments by some "i played destro on live we use to siege altdorf 5 times a day" " on live order always lost" "i get more renown/xp playing destro then order" etc etc dont mean ****, especially when the ppl who make these comments very rarely ever play in a competitive environment and when they do so never look at what group synergy you could have and rather just spec 1 way and stick with it.

Again idk why rampage is even being mentioned, all its worth is a few ticks of id on tanks and mdps, and you cant even spec both right now anyways. I once use to think it was amazing, until i learnt my lesson and just used it as a quick rage drop when in trouble or to finish off the tank after you have wiped the rest.

Maras..well i dont think anyone could complain if TE was just removed it would also give wl's something to shout about having the only st pull(as bad as it is), PB was bugged on live no ? so there is a slight nerf to damage already and monstro needs to be looked at, its to easy to spam demolition when in trouble and become a tank.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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