It converts the game to Directx 11 and uses reshade to add antialiasing, anisotropic filtering, ambient occlusion, global illumination, color adjustements and sharpening. The UI is filtered out so it won't be affected by all the shaders.
There's an additional UI filter option for nametags and such but it can sometimes cause glitches, to enable it press "home" and go to addons and enable UI (2D sprites) at the bottom.
Additonal shaders are also included so feel free to tweak it yourself!
Screenshots:
https://imgur.com/a/QdqGa2l
https://imgur.com/a/Wo4fB
Installation:
1. Download Sildur's Enhanced Warhammer V7.1
2. Unpack all files in to your Warhammer folder, next to the launcher and .exe files.
3. Use "Sildurs-Launcher.bat" to launch the RoRLauncher and play the game, that's it! (Vulkan does not use it, see extra steps below)
Hotkeys:
"F7" toggles reshade
If you want the old v6.0 version with DX12, openGL and vulkan support it's still available here, follow the included readme: Sildur's Enhanced Warhammer V6.0
Changelog:
Code: Select all
version 7.1:
- Fixed depth buffer flickering
version 7.0:
- Removed DX12, openGL and vulkan support
- Filtered out UI elements
- Adjusted tonemapping
- Added global illumination
- Improved ambient occlusion
- Improved antialiasing
- Updated all shaders
- Updated DX11 wrapper
- Updated Reshade
- Included additional shaders, feel free to mess around!
version 6.0:
- Added support for DX11, DX12, OpenGL and Vulkan.
- Updated reshade binaries, v5.6.0.
Links:
Discord
NexusMods
Sildur's Vibrant, Enhanced Default and Basic shaders for Minecraft
Feel like supporting me? Donations and Patreon