Search found 13 matches

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by psylock81
Sat Oct 08, 2016 12:32 pm
Forum: General Discussion
Topic: Stacking buffs
Replies: 64
Views: 17038

Re: Stacking buffs

Imo, pots where designed in order to provide the option of minimizing a certain weakness or boosting a certain advantage. e.g. 1handed+shield Tanks dont go for Strenght builds because they need to be tanky enough to soak loads of damage so they either use toughness and armor pots to boost the tank ...
by psylock81
Fri Sep 09, 2016 1:05 pm
Forum: General Discussion
Topic: Is the game playable with Intel HD graphics?
Replies: 9
Views: 5138

Re: Is the game playable with Intel HD graphics?

My back up laptop is a HP630 and the game is playable up until 48 players on screen (2 full warbands is ok and SCs is ok). Above 48 players on screen are talking about constant 15-5fps, so i would suggest you buy a laptop with a dedicated card (even the lowest dedicated card will handle the game ...
by psylock81
Thu Sep 08, 2016 3:14 pm
Forum: General Discussion
Topic: Battle Fatigue
Replies: 128
Views: 42313

Re: Battle Fatigue

After testing the 'Battle Fatigue' System for about a week :) i can say the following, imho: 1. Please, nurf the 15min/20 Sivler to 5mins/10 silver for both oRVR/PVE (Yes.. it is 15 mins atm in some zones while 3 mins in others :)). We need people to remain in the RVR lakes for as much as possible ...
by psylock81
Mon Sep 05, 2016 1:20 pm
Forum: General Discussion
Topic: Battle Fatigue
Replies: 128
Views: 42313

Re: Battle Fatigue

My intention was/is not to be hatefull so please don't feel that way. Additionaly, i did not and am not trying to undermine anyones effort or ideas. Furthermore, I just setup a series of arguments/thoughts that might not have been to open view or thought about yet. Under closer examination one cans ...
by psylock81
Mon Sep 05, 2016 12:12 pm
Forum: General Discussion
Topic: Battle Fatigue
Replies: 128
Views: 42313

Re: Battle Fatigue

I am sorry to say this but currently Battle fatigue is counter-productive and should not be implemented in this fassion. 1. There is still inactive content (dungeons, buggy PQs) which are required for people to properly farm without turning the entire experience of WAR into a repeatable grinding ...
by psylock81
Wed Aug 31, 2016 11:08 am
Forum: Off Topic
Topic: T4 (Epic) Weapon Quest - Proc abilities
Replies: 2
Views: 3279

Re: T4 (Epic) Weapon Quest - Proc abilities

Since i am here which was the t4 epic quest that give the 2h that provode 10% to parry, dodge and disrupt? It was Empire - 'Annihilator' i think :). If you get another Tank it will be cheesy-peasy to do with crossguard. No heal or dps required :). Just be carefull of the Hero mob in the PQ area ...
by psylock81
Wed Aug 31, 2016 7:50 am
Forum: Off Topic
Topic: T4 (Epic) Weapon Quest - Proc abilities
Replies: 2
Views: 3279

T4 (Epic) Weapon Quest - Proc abilities

Hi all, So i was wandering if anyone could provide additional information regarding the 'Proc Abilities' of the 'T4 (Epic) Weapon Quest' rewards. (This question derives from my lack of knowledge regarding game mechanics so sorry in advance :)) e.g.1: 'Annihilator' Quest rewards 1h weapon (chosen/dok ...
by psylock81
Wed Aug 31, 2016 7:24 am
Forum: Development Discussions
Topic: Functionality: Bag Roll - Opt: Out (Massive/All)
Replies: 8
Views: 5080

Re: Functionality: Bag Roll - Opt: Out (Massive/All)

Come to think of it i could have put this post under 'Suggestion & Feedback'... I will keep it in mind next time... Please, excuse any inconvinience :).

P.S. I am such a nice person :). Not realy?! I am destro... muhahahah (evil laughter).
by psylock81
Tue Aug 30, 2016 8:25 am
Forum: Technical Support Center
Topic: I can't login to the game with one of my characters.
Replies: 7
Views: 2560

Re: I can't login to the game with one of my characters.

Hi all, I am unable to login with a specific character still (Class:SH-Name:Gobogit). More specificaly: - I was in IC when a patch was about to be installed and i loged out. - After reloging to my account i tried to log my character and crashed in IC Area Loading Screen. - I spammed /stuck+enter ...
by psylock81
Wed Aug 24, 2016 9:14 am
Forum: Development Discussions
Topic: Functionality: Bag Roll - Opt: Out (Massive/All)
Replies: 8
Views: 5080

Re: Functionality: Bag Roll - Opt: Out (Massive/All)

It is a good point that maybe it should also be added in the bugtracker but i did not do it because the 'bag roll - Opt: Out' functionality has been present but unavailable since T1 PQs and then it moved to T2 PQ/KEEP and T3 PQ/KEEP so i just wanted to make it a bit more 'public' lets say :) since ...