Search found 16 matches

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by Brennika
Thu Nov 27, 2025 5:49 am
Forum: Suggestions & Feedback
Topic: Reduce BW Heal Debuff from 30s to 10s
Replies: 10
Views: 1906

Re: Reduce BW Heal Debuff from 30s to 10s


BW or Sorc don't need up time HD - this doesn't factor into the archetype at all—in a ST build, considering 1,5s GCD , you don't even have much time to integrate it into the rotation you're aiming for.

The current mechanics (still from live) are designed to force the enemy to take actions that ...
by Brennika
Mon Nov 24, 2025 10:38 am
Forum: Suggestions & Feedback
Topic: Reduce BW Heal Debuff from 30s to 10s
Replies: 10
Views: 1906

Re: Reduce BW Heal Debuff from 30s to 10s


That 30 sec thing indeed looks weird in age of disrupts. But on other hand sork dont have even that.



Anything that help magic casters is good at current game state but how about sorc?
Sorc don’t have hd at all.


Sorc having access to a HD exists outside the scope of my reasoning, and is a ...
by Brennika
Sun Nov 23, 2025 2:06 pm
Forum: Suggestions & Feedback
Topic: Reduce BW Heal Debuff from 30s to 10s
Replies: 10
Views: 1906

Reduce BW Heal Debuff from 30s to 10s

Problem: Current BW heal debuff has a 10s up time and 30s c/d, a 66%/20s downtime, out of line from every other specced 50% heal debuff.
Reasoning: 1) the 30 second cooldown lines up with most immunity timers, making it that gaining traction can just be CC'd off
2) unable to apply pressure vs ...
by Brennika
Tue Jul 15, 2025 4:52 pm
Forum: Changelogs
Topic: Patch Notes 14/07/2025
Replies: 93
Views: 32509

Re: Patch Notes 14/07/2025



Other:
Impede Movement (Proc) - Slow reduced from 40% over 10 seconds to 30% over 5 seconds.
Creeping (Proc) - Slow reduced from 40% over 5 seconds to 30% over 5 seconds.



These are surprise nerfs.

Creeping nerf is whatever, mostly came from Sentinel/T4 epic quest weapons (not exactly ...
by Brennika
Sat Mar 01, 2025 3:21 am
Forum: Suggestions & Feedback
Topic: RP ability name change
Replies: 0
Views: 1202

RP ability name change

Problem: Blessing of Valaya is in the Path of Grimnir tree

Solution: Rename "Blessing of Valaya" to "Blessing of Grimnir" (or something Grimnir-related)

Explanation: Tongue in cheek-like - Every time I see this ability it causes my non-existent OCD to tick. Why is an ability named after Valaya not ...
by Brennika
Sat Feb 22, 2025 4:20 pm
Forum: Empire
Topic: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
Replies: 70
Views: 39991

Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)



No- ranged kd which requires first getting into melee range to be able to actually use it, isn't ranged.



Does the ability K/D? Yes. Is the ability castable at range? Yes. Therefore, it is a *literal* ranged K/D. You can argue the effectiveness and practicality of the abilities due to the ...
by Brennika
Sat Feb 22, 2025 3:10 am
Forum: Empire
Topic: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
Replies: 70
Views: 39991

Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)



Actually, wrong. Using Dragongun/OYK requires class points, which WE can only get in melee- so OYK can't be countered as ranged KD. From other hand, WH can get class points using Burn Armor without getting into melee- meaning, per your logic order has 3 ranged KDs, while destro has non.



They ...
by Brennika
Fri Feb 21, 2025 11:31 am
Forum: Empire
Topic: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
Replies: 70
Views: 39991

Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)


Order has 2 ranged KDs (sw + bw), destro has non. For that matter, bw also has a heal debuff, which sorc doesn't has. Order has the same LTC. Order has a class with a pull + pounce + high frontal burst- wl, destro has nothing even close. Making stuff up, as you do, is indeed not a good look.


I ...
by Brennika
Wed Feb 05, 2025 8:29 am
Forum: Suggestions & Feedback
Topic: Overall feedback and how to Improve current iteration of RoR
Replies: 47
Views: 29436

Re: Overall feedback and how to Improve current iteration of RoR



Current state order classes feel 50% harder 50% more coordination involved than destro classes, this is how it feels every time i log into order and I don't even have to try on destro. all Destro classes get easy to use counter, easy to use escape mechanisms, better access to morales just easy ...
by Brennika
Sun Feb 02, 2025 1:30 am
Forum: Suggestions & Feedback
Topic: Overall feedback and how to Improve current iteration of RoR
Replies: 47
Views: 29436

Re: Overall feedback and how to Improve current iteration of RoR

BLUF: Changing morale for oRVR purposes is a bad idea.

Explanation: Attempting to change one core gameplay mechanic that affects every style of play, such as morale, to favor one style of play (orvr) over another (small man) is a fool's errand. It inevitably causes follow-on effects that can ...