Search found 13 matches
- Tue Jul 15, 2025 4:52 pm
- Forum: Changelogs
- Topic: Patch Notes 14/07/2025
- Replies: 85
- Views: 13463
Re: Patch Notes 14/07/2025
Other:
Impede Movement (Proc) - Slow reduced from 40% over 10 seconds to 30% over 5 seconds.
Creeping (Proc) - Slow reduced from 40% over 5 seconds to 30% over 5 seconds.
These are surprise nerfs.
Creeping nerf is whatever, mostly came from Sentinel/T4 epic quest weapons (not exactly ...
- Sat Mar 01, 2025 3:21 am
- Forum: Suggestions & Feedback
- Topic: RP ability name change
- Replies: 0
- Views: 945
RP ability name change
Problem: Blessing of Valaya is in the Path of Grimnir tree
Solution: Rename "Blessing of Valaya" to "Blessing of Grimnir" (or something Grimnir-related)
Explanation: Tongue in cheek-like - Every time I see this ability it causes my non-existent OCD to tick. Why is an ability named after Valaya not ...
Solution: Rename "Blessing of Valaya" to "Blessing of Grimnir" (or something Grimnir-related)
Explanation: Tongue in cheek-like - Every time I see this ability it causes my non-existent OCD to tick. Why is an ability named after Valaya not ...
- Sat Feb 22, 2025 4:20 pm
- Forum: Empire
- Topic: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
- Replies: 70
- Views: 29857
Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
No- ranged kd which requires first getting into melee range to be able to actually use it, isn't ranged.
Does the ability K/D? Yes. Is the ability castable at range? Yes. Therefore, it is a *literal* ranged K/D. You can argue the effectiveness and practicality of the abilities due to the ...
- Sat Feb 22, 2025 3:10 am
- Forum: Empire
- Topic: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
- Replies: 70
- Views: 29857
Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
Actually, wrong. Using Dragongun/OYK requires class points, which WE can only get in melee- so OYK can't be countered as ranged KD. From other hand, WH can get class points using Burn Armor without getting into melee- meaning, per your logic order has 3 ranged KDs, while destro has non.
They ...
- Fri Feb 21, 2025 11:31 am
- Forum: Empire
- Topic: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
- Replies: 70
- Views: 29857
Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
Order has 2 ranged KDs (sw + bw), destro has non. For that matter, bw also has a heal debuff, which sorc doesn't has. Order has the same LTC. Order has a class with a pull + pounce + high frontal burst- wl, destro has nothing even close. Making stuff up, as you do, is indeed not a good look.
I ...
- Wed Feb 05, 2025 8:29 am
- Forum: Suggestions & Feedback
- Topic: Overall feedback and how to Improve current iteration of RoR
- Replies: 47
- Views: 20708
Re: Overall feedback and how to Improve current iteration of RoR
Current state order classes feel 50% harder 50% more coordination involved than destro classes, this is how it feels every time i log into order and I don't even have to try on destro. all Destro classes get easy to use counter, easy to use escape mechanisms, better access to morales just easy ...
- Sun Feb 02, 2025 1:30 am
- Forum: Suggestions & Feedback
- Topic: Overall feedback and how to Improve current iteration of RoR
- Replies: 47
- Views: 20708
Re: Overall feedback and how to Improve current iteration of RoR
BLUF: Changing morale for oRVR purposes is a bad idea.
Explanation: Attempting to change one core gameplay mechanic that affects every style of play, such as morale, to favor one style of play (orvr) over another (small man) is a fool's errand. It inevitably causes follow-on effects that can ...
Explanation: Attempting to change one core gameplay mechanic that affects every style of play, such as morale, to favor one style of play (orvr) over another (small man) is a fool's errand. It inevitably causes follow-on effects that can ...
- Sat Feb 01, 2025 3:29 pm
- Forum: General Discussion
- Topic: [Poll] Class balance of 2024
- Replies: 33
- Views: 12765
Re: [Poll] Class balance of 2024
Whichever patch nerfed the AOE snares was the worst. You can't catch warbands anymore, and oRVR has become stale. This especially affects the lower pop realm. Even if a lower pop warband caught the opposing realm in an isolated/bad position, the larger realm warband can just kite until their numbers ...
- Mon Aug 19, 2024 3:14 pm
- Forum: Suggestions & Feedback
- Topic: Tie AOE cap to AAO
- Replies: 10
- Views: 4642
Re: Tie AOE cap to AAO
No this is based on when it was tried before - people just afked to a funnel and farmed the rps then. It literally had the opposite effect of keeping people in the lakes.
Simple answer is to make 5 star easier and to not need to take the keep to lock the zone then you could put this in and it ...
- Mon Aug 19, 2024 9:18 am
- Forum: Suggestions & Feedback
- Topic: Tie AOE cap to AAO
- Replies: 10
- Views: 4642
Re: Tie AOE cap to AAO
just turn the aoe cap to 12 and tie AAO to aoe cap +1 aoe cap per 10%.
I didn't want to get into the exact sausage making, as its beyond my expertise, but your execution idea was very close to what I was thinking. Any exact numbers will obviously require play-testing, but this would be a great ...