Search found 198 matches

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by Detangler
Tue Feb 18, 2020 4:31 am
Forum: Chaos
Topic: Best SnB Chosen Build?
Replies: 4
Views: 460

Re: Best SnB Chosen Build?

RoR.builders - Chosen Try this one for rvr snb. Run resists/Discognant Fluctuation/ap auras. Max points in right tree for max resists/ max dmg back on Discognant Fluctuation, combined with Backlash you will actually do a decent dmg despite being turtle. And 3 defensive tactics to keep you alive, de...
by Detangler
Mon Feb 17, 2020 9:43 pm
Forum: Chaos
Topic: Best SnB Chosen Build?
Replies: 4
Views: 460

Re: Best SnB Chosen Build?

RoR.builders - Chosen 40/40 starter s/b orvr build. Tactics are picked to make up for the lack of good gear. Pick up discordant turbulence for the constant 25% heal debuff when you hit rr50. Silence on disrupt is fun to counter all the BW aoe when you fight the funnel pushes. Once you get to 60 you...
by Detangler
Mon Feb 17, 2020 4:40 am
Forum: General Discussion
Topic: Choppa pull
Replies: 66
Views: 3098

Re: Choppa pull

You guys, you dont understand. Pulling 4 random people within 40 feet over 6 seconds lays waste to entire warbands. Healers cannot cast anything when under a choppa pull - not instant heals, or their detaunt, or morales - anything! Please nerf this OP skill.
by Detangler
Sun Feb 16, 2020 9:09 pm
Forum: General Discussion
Topic: Choppa pull
Replies: 66
Views: 3098

Re: Choppa pull

People who fight against choppas always remember the times the pull yanks someone out of position, but never notice all the times it uselessly pulled players only a couple feet. It's got a 40 foot range. You get dropped near the choppa. If your tank doesn't use tether and cant walk 10 feet to keep a...
by Detangler
Thu Feb 13, 2020 6:33 am
Forum: Suggestions & Feedback
Topic: RoR Chosen auggestions and Feedback
Replies: 15
Views: 880

Re: RoR Chosen auggestions and Feedback

1. The big damage abilities that chosen use are either already spirit damage (ravage, touch of palsy), or already have a tactic that turns relentless into spirit damage. Discordant winds won't help out with these abilities and still has a pretty significant drawbacks. 2. Backlash does not do good d...
by Detangler
Thu Feb 13, 2020 2:54 am
Forum: Suggestions & Feedback
Topic: RoR Chosen auggestions and Feedback
Replies: 15
Views: 880

Re: RoR Chosen auggestions and Feedback

1. The big damage abilities that chosen use are either already spirit damage (ravage, touch of palsy), or already have a tactic that turns relentless into spirit damage. Discordant winds won't help out with these abilities and still has a pretty significant drawbacks. 2. Backlash does not do good da...
by Detangler
Wed Feb 12, 2020 6:14 pm
Forum: Suggestions & Feedback
Topic: oil respawn timer suggestion
Replies: 9
Views: 311

Re: oil respawn timer suggestion

All those oil spots are bugged and dont have line of sight. I wish more stealth and mdps classes would pick the lock and run up and hit oil, as melee damage does way more than ranged damage to siege. It would noticeably shorten oil duration with a bit of coordination. Pugs be pugs, though...
by Detangler
Wed Feb 12, 2020 4:52 pm
Forum: Suggestions & Feedback
Topic: oil respawn timer suggestion
Replies: 9
Views: 311

Re: oil respawn timer suggestion

I really dislike oil, and the massive damage it does now is the cheesiest of ways to get a couple free kills on the ram runners. The one upside that i do enjoy is that when oil is up, attacking RDPS suddenly have to focus on something else for a bit, and an outnumbered defender can use this time to ...
by Detangler
Wed Feb 12, 2020 2:23 pm
Forum: Suggestions & Feedback
Topic: Feedback: City Siege, suggestions.
Replies: 58
Views: 2768

Re: Feedback: City Siege, suggestions.

i dunno, i don't have much issue with the times of city sieges or the 12 hour lock. i remember the 3 am relic raids from DAoC and the crazy stuff we'd pull during off hours. only difference is i'm a lot older now, and enjoy my sleep more...
by Detangler
Wed Feb 12, 2020 2:15 am
Forum: General Discussion
Topic: 12 hours CD City siege it's to long !
Replies: 32
Views: 2086

Re: 12 hours CD City siege it's to long !

Stand at a BO far away from the entrance. Cap it as soon as fort starts. No way anyone should be able to get to you before you cap it. Boom - contribution. Take your 1 group and watch for low defended flags, gank and run away. [/quote] I dare you to try. Like really. I would that people calling "tha...