Patch Notes 15/8/2017
The Midsummer Hunt has ended and the questgivers will be handing out their last rewards until Friday, when they will move on from their current camps to be of use elsewhere. You will no longer be able to receive the…
The Midsummer Hunt has ended and the questgivers will be handing out their last rewards until Friday, when they will move on from their current camps to be of use elsewhere. You will no longer be able to receive the…
Developer related code is waiting on a later hotfix to be fully implemented,
-Removed experimental mode from all careers (some of the changes from ab ex will be pulled over into the normal career over time)
It's been a long time coming, but I finally created a new application subforum for the GM Team. There are currently a few slots that we would like to fill. Check the stickies here to see if you've got what it takes.
- Players will now correctly get influence for each small tick in T1 Dwarf / Greenskins and High Elf / Dark Elf pairing.
- Added a Recruit's Emblem Quartermaster in the T1 Dwarf/Greenskin and High Elf/Dark Elf warcamps.
- Added 'Win a Scenario' quests for the Blood of the Black Cairn scenario.
(This does not necessarily mean everything is working, please use the bugtracker.)
- Added a portal to each of the RvR camps in Dwarf versus Greenskin and High Elf versus Dark Elf T1 pairings, to substitute previously used flightmasters.
- Added the Hunters Set and associated quest to the Nordland warcamp near your flightmaster.
- All objectives now require to be fully secured to lock a battlefront (no timer displayed)
- Siege Engine require users being at 15 feet max instead of 50