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[ADDON] EA_RvRTracker : If you know how to enable it...

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Yaliskah
Former Staff
Posts: 1986

[ADDON] EA_RvRTracker : If you know how to enable it...

Post#1 » Sat Nov 28, 2015 4:21 pm

I talk about this addon ( integrated in the client )

Image

If some of you are able to make it visible in their UI, i'm quite interested...


Thx


Yali.

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areanda
Posts: 234

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#2 » Sat Nov 28, 2015 4:46 pm

U have addon called state of realm works same

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Yaliskah
Former Staff
Posts: 1986

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#3 » Sat Nov 28, 2015 4:47 pm

Sadly, State of realm doesn't work atm. It seems that EA_RvRTracker does.

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sullemunk
Addon Developer
Posts: 1235

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#4 » Sat Nov 28, 2015 4:50 pm

isnt it visible by default?
Image
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Portni
Posts: 37

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#5 » Sat Nov 28, 2015 4:52 pm

If you leave scenario using book of binding+relogging or crashing client you will sometimes have this UI element enabled. Once i even had bug that showed me BO control and Realm vs Realm victory points, but do not know how i did it.

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sullemunk
Addon Developer
Posts: 1235

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#6 » Sat Nov 28, 2015 4:53 pm

check the "Warhammer Online - Age of Reckoning\user\settings\Martyrs Square\current profile\EA_RvRTracker\ModSettings.xml" and make sure the alpha is set to 1.0 and showing is set to "true"
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Yaliskah
Former Staff
Posts: 1986

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#7 » Sun Nov 29, 2015 10:28 am

Well thx sulllemunk. It was what i did. Changing value, saving, /rel ingame. : no change.
It seems that the game has to be totally closed to make it work :).

btw i really love your UI project. Will you make it public when finished?

Luth
Posts: 2840

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#8 » Sun Nov 29, 2015 11:27 am

The xml file created by the game itself doesn't show the RvR tracker, the xml file from "yakUI" does show it. I can't see any difference between them, maybe someone can solve this riddle. :|

The one from yakUI is attached.
Attachments
EA_RvRTracker.zip
Extract into your characters folder in .../user/...
not in .../interface/...
(665 Bytes) Downloaded 152 times

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sullemunk
Addon Developer
Posts: 1235

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#9 » Sun Nov 29, 2015 11:32 am

try changing values when not logged in the game, because the game seems write the values from memmory to the ModSettings.xml and SavedVariables.lua upon reloading, overwriting the settings you changed while in game. also, check so that it's not positioned outside of game window
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Londo
Posts: 217

Re: [ADDON] EA_RvRTracker : If you know how to enable it...

Post#10 » Sun Nov 29, 2015 3:44 pm

Here it is working
Image

Following packet sequence will active it, should be relatively easy to decode them by ror devs.

Code: Select all

[Server] packet : (0xE4) F_UPDATE_STATE  Size = 13 
|------------------------------------------------|----------------|
|00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF|
|------------------------------------------------|----------------|
|00 0A E4 00 01 11 02 01 00 00 00 00 00          |.............   |
-------------------------------------------------------------------
[Server] packet : (0xC6) F_REALM_BONUS  Size = 6 
|------------------------------------------------|----------------|
|00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF|
|------------------------------------------------|----------------|
|00 03 C6 02 14 00                               |......          |
-------------------------------------------------------------------
[Server] packet : (0xE4) F_UPDATE_STATE  Size = 13 
|------------------------------------------------|----------------|
|00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF|
|------------------------------------------------|----------------|
|00 0A E4 37 8E 12 14 14 00 00 00 00 00          |.............   |
-------------------------------------------------------------------
[Server] packet : (0xC5) F_OBJECTIVE_STATE  Size = 19 
|------------------------------------------------|----------------|
|00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF|
|------------------------------------------------|----------------|
|00 10 C5 00 00 02 79 00 00 00 1F FF FF 00 00 01 |......y.........|
|01 04 00                                        |...             |
-------------------------------------------------------------------
[Server] packet : (0xC5) F_OBJECTIVE_STATE  Size = 19 
|------------------------------------------------|----------------|
|00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF|
|------------------------------------------------|----------------|
|00 10 C5 00 00 02 7A FF FF FF FF FF FF 00 78 01 |......z.......x.|
|01 18 00                                        |...             |
-------------------------------------------------------------------

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