dungeons
dungeons
why focus on low lvl dungeons, only reason why we do them is apperence... only usefulldungeon is tomb of the vulture lord... the gear from sigmars crypt, and lost vale aint that good any way.... focus on lotd and t4 release both at sametime... so we can do some tovl invasion, that is good entertainment
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Re: dungeons
No.vithoria wrote:why focus on low lvl dungeons, only reason why we do them is apperence... only usefulldungeon is tomb of the vulture lord... the gear from sigmars crypt, and lost vale aint that good any way.... focus on lotd and t4 release both at sametime... so we can do some tovl invasion, that is good entertainment
Re: dungeons
Heresy spotted.vithoria wrote:why focus on low lvl dungeons, only reason why we do them is apperence... only usefulldungeon is tomb of the vulture lord... the gear from sigmars crypt, and lost vale aint that good any way.... focus on lotd and t4 release both at sametime... so we can do some tovl invasion, that is good entertainment
Re: dungeons
I think devs will focus on what they want and can do 

<Fusion>
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<FusionII>
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Re: dungeons
offcourse they focus where they want, but nothing is wrong ith giving a good point for puttin them on the right path for me 
Re: dungeons
wooot how can u even say that, it's so fun to go invade...
Re: dungeons
leaving the lvl cap at 31 the red eye set is more than viable, especially for healers iirc
also understanding the aggro system will help the devs once they introduce LV and tovl
also understanding the aggro system will help the devs once they introduce LV and tovl
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class imbalance = l2p issue
class imbalance = l2p issue
Re: dungeons
I guess it's because t1-t2 dungeons are shorter and more simple than t4 dungeons. It's like training to see if they can do it at all.

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Re: dungeons
lost vale will be fun.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
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