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Twisting Tower scenario - bad bad BAD

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Ninjagon
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Twisting Tower scenario - bad bad BAD

Post#1 » Fri Sep 04, 2026 9:07 pm

Despite the unique graphics design, the game mechanic of this SC makes it the most HATED one.

Can anybody explain to me, why if your realm caps both bottom objectives, but is unable to trigger the top floor, you LOSE your gained victory points?
So there is a punishment for capturing both battle objectives ?
Camping TOP floor should not be the best safe way to play this.
The map has also long routes, corridors and stairs but you cannot use mounts. The slow movement is frustrating.
(yes, I know about portals which leads to the TOP, but still).

I am aware of other similar topics about Twisting Tower here on forum. But on every year or two you will hear this from me again. :-)
The game mechanic of this scenario needs to be changed.
Perhaps start with not loosing points, and some speed buffs ?
Ninjagon fom the Retribution / RET guild.
Order: Carnow Knight, Velmires WP, Ninjab WL, Ninjagon BW
Destro: Ninjaguard chosen, Khaininja DoK, Ninjamar mara, Ninjamag sorc, Ninjaluk SH
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