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Texture improvement

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Brakh
Posts: 121

Texture improvement

Post#1 » Wed Dec 10, 2025 8:24 pm

I think there is no place in the whole game which is causing more frustration than this particular spot. Would it be possible to improve texture quality to just slightly reduce possibility of getting stuck here?
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Pahakukka
Posts: 562

Re: Texture improvement

Post#2 » Thu Dec 11, 2025 12:02 pm

Brakh wrote: Wed Dec 10, 2025 8:24 pm I think there is no place in the whole game which is causing more frustration than this particular spot. Would it be possible to improve texture quality to just slightly reduce possibility of getting stuck here?
If it gets fixed, we want the hole between rocks in front of caledor barracks back!
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts

-"renown pinata for small groups"

Sanctific
Posts: 51

Re: Texture improvement

Post#3 » Thu Dec 11, 2025 3:09 pm

Brakh wrote: Wed Dec 10, 2025 8:24 pm I think there is no place in the whole game which is causing more frustration than this particular spot. Would it be possible to improve texture quality to just slightly reduce possibility of getting stuck here?
There is nothing to fix IMO, this spot is frequently used as a known tactical trap ;p

On a more serious note - if terrain fixes are ever to be performed by RoR's team then its likely the team would be doing them on a much larger scale than fixing limited things here & there. However, that job would require some serious investment of manhours & involvement of env. artists & level designers which I reckon isnt realistic given how busy devs already are and how small their team is.

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Florian90210
Posts: 170

Re: Texture improvement

Post#4 » Thu Dec 11, 2025 3:32 pm

Also please make river there toxic, so order swim team can't escape crossing it.
It will be good spot to practice punts for tanks too.

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