VIDEO LINK - WATCH TO UNDERSTAND WHAT IT ACTUALLY DOES
Image:
Spoiler:
You will need to manually change a bit of code in one of the files to change how it looks. Instructions found in the README.md file as well as here: https://github.com/Zomega-WAR/AddOns/tr ... /Compass3D
Known issues:
1) Minor jittering due to the camera calculation code only calculating height to the nearest inch
2) The compass appears to "lag" in the world while airborne or walking backwards. This is a client issue as it's not correctly telling the UI where the player is during those types of movement. Nothing I can fix.