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Undefendale and "undefendable"

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Pahakukka
Posts: 473

Undefendale and "undefendable"

Post#1 » Tue Jul 30, 2024 2:52 pm

Heya,

Im having problems to understand how undefendable abilities work in this game.

Im again gonna use magus as example, sorry about that.

If i slot tactic that makes flickering fire and rend winds fire undefendable, is it a big disrupt strikethough bonus applied on those 2 skills, or does it somehow bypass the disrupt check completely? Or does some abilities get higher disrupt strikethough bonus than others?

I have got my rend winds blocked while having said tactic on,but for example cant remember anyone blocking Bolt of Change (also undefendable) or slayers/choppas kd (undefendable).


Should the tooltip be phrased differently in some abilities as omegus mentioned in my bugtracker post, or should the mechanic be the same for all undefendable abilities?

Hope you understood my point, cheers.
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akisnaakkeli
Posts: 285

Re: Undefendale and "undefendable"

Post#2 » Tue Jul 30, 2024 3:28 pm

Atm Wh/We 7s Disrupt works for dots already put on you but it shouldnt. Not even Morales that work as 100% Avoidances ignore the dots on you when you use Morale Avoidance, they will still dmg you.

Used to work in Aor live WAR that only Morale dmg skills and skills that dont do dmg, like engi/magus stagger or Wh/We stagger would go through Morale avoidances but i dont remember anything else that did. Also Guard dmg was never undefendable in Aor , this is changed in RoR that Undefendable skills are undefendable to Guard Mechanic as well which is questionable change to say the least.

With tactic rend winds and flickering wouldnt go thru morale avoidances or Wh/We 7s 100% Disrupt. But it would go thru everything else. Boc/Snipe or any undefendable was defendable to morale avoidances and guard mechanic. Only damaging morales did go thru the avoidance morales + engi/magus/wh/we Stagger (no dmg is the reason probably)

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Pahakukka
Posts: 473

Re: Undefendale and "undefendable"

Post#3 » Tue Jul 30, 2024 5:20 pm

Oh right, engi/magus stagger was undefendable too... Wonder if its changed by mistake as i havent seen any patch notes about it. Is there way to see when it was changed to be defendable?
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts

-"renown pinata for small groups"

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Omegus
Posts: 1530

Re: Undefendale and "undefendable"

Post#4 » Tue Jul 30, 2024 7:23 pm

akisnaakkeli wrote: Tue Jul 30, 2024 3:28 pm Atm Wh/We 7s Disrupt works for dots already put on you but it shouldnt. Not even Morales that work as 100% Avoidances ignore the dots on you when you use Morale Avoidance, they will still dmg you.
Going by the tooltip on the career builder, Shroud of Magnus and Elixir of the Cauldron both say that your disrupt chance is increased by 100% AND that you resist all spell damage for 7 seconds. I assume that's why it would work on magic DoTs that were already applied as it's letting you fully ignore magic damage?
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akisnaakkeli
Posts: 285

Re: Undefendale and "undefendable"

Post#5 » Wed Jul 31, 2024 6:37 am

Omegus wrote: Tue Jul 30, 2024 7:23 pm
akisnaakkeli wrote: Tue Jul 30, 2024 3:28 pm Atm Wh/We 7s Disrupt works for dots already put on you but it shouldnt. Not even Morales that work as 100% Avoidances ignore the dots on you when you use Morale Avoidance, they will still dmg you.
Going by the tooltip on the career builder, Shroud of Magnus and Elixir of the Cauldron both say that your disrupt chance is increased by 100% AND that you resist all spell damage for 7 seconds. I assume that's why it would work on magic DoTs that were already applied as it's letting you fully ignore magic damage?
Hmm probably. I always assumed that 100% Disrupt itself was letting you ignore 100% of magic dmg for obvious reasons : D And these didnt ignore dots already on you on Live or In RoR some time ago. And i dont think they should because these make these super powerful, More powerful than any avoidance Morales. I think these 2 skills now work basically as a Last stand Renown ability which to my memory worked exactly like this. You would get immune message if someone tried to dmg you.

First rr100 was Slayer with 15s Last Stand farmin' with 400% Aao killing afkin' people waiting for locking the zone tick, i think this is genious move and this never even crossed my mind before i heard this Slayer doing this: D Amounts or RR was truely mind boggling what Red slayer can do while being immune to everything for 15s and 90% of the sea of Red before you is afk anyway=) Glorius

Edit to Pahakukka. They are not undefendable anymore? the Stagger for engi/magus? I play magus somewhat regularly and its concerning me i havent even noticed they are not undefendable anymore :D

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Pahakukka
Posts: 473

Re: Undefendale and "undefendable"

Post#6 » Wed Jul 31, 2024 8:54 am

akisnaakkeli wrote: Wed Jul 31, 2024 6:37 am
Omegus wrote: Tue Jul 30, 2024 7:23 pm
akisnaakkeli wrote: Tue Jul 30, 2024 3:28 pm Atm Wh/We 7s Disrupt works for dots already put on you but it shouldnt. Not even Morales that work as 100% Avoidances ignore the dots on you when you use Morale Avoidance, they will still dmg you.
Going by the tooltip on the career builder, Shroud of Magnus and Elixir of the Cauldron both say that your disrupt chance is increased by 100% AND that you resist all spell damage for 7 seconds. I assume that's why it would work on magic DoTs that were already applied as it's letting you fully ignore magic damage?
Hmm probably. I always assumed that 100% Disrupt itself was letting you ignore 100% of magic dmg for obvious reasons : D And these didnt ignore dots already on you on Live or In RoR some time ago. And i dont think they should because these make these super powerful, More powerful than any avoidance Morales. I think these 2 skills now work basically as a Last stand Renown ability which to my memory worked exactly like this. You would get immune message if someone tried to dmg you.

First rr100 was Slayer with 15s Last Stand farmin' with 400% Aao killing afkin' people waiting for locking the zone tick, i think this is genious move and this never even crossed my mind before i heard this Slayer doing this: D Amounts or RR was truely mind boggling what Red slayer can do while being immune to everything for 15s and 90% of the sea of Red before you is afk anyway=) Glorius

Edit to Pahakukka. They are not undefendable anymore? the Stagger for engi/magus? I play magus somewhat regularly and its concerning me i havent even noticed they are not undefendable anymore :D
akisnaakkeli wrote: Wed Jul 31, 2024 6:37 am
Omegus wrote: Tue Jul 30, 2024 7:23 pm
akisnaakkeli wrote: Tue Jul 30, 2024 3:28 pm Atm Wh/We 7s Disrupt works for dots already put on you but it shouldnt. Not even Morales that work as 100% Avoidances ignore the dots on you when you use Morale Avoidance, they will still dmg you.
Going by the tooltip on the career builder, Shroud of Magnus and Elixir of the Cauldron both say that your disrupt chance is increased by 100% AND that you resist all spell damage for 7 seconds. I assume that's why it would work on magic DoTs that were already applied as it's letting you fully ignore magic damage?
Hmm probably. I always assumed that 100% Disrupt itself was letting you ignore 100% of magic dmg for obvious reasons : D And these didnt ignore dots already on you on Live or In RoR some time ago. And i dont think they should because these make these super powerful, More powerful than any avoidance Morales. I think these 2 skills now work basically as a Last stand Renown ability which to my memory worked exactly like this. You would get immune message if someone tried to dmg you.

First rr100 was Slayer with 15s Last Stand farmin' with 400% Aao killing afkin' people waiting for locking the zone tick, i think this is genious move and this never even crossed my mind before i heard this Slayer doing this: D Amounts or RR was truely mind boggling what Red slayer can do while being immune to everything for 15s and 90% of the sea of Red before you is afk anyway=) Glorius

Edit to Pahakukka. They are not undefendable anymore? the Stagger for engi/magus? I play magus somewhat regularly and its concerning me i havent even noticed they are not undefendable anymore :D
They are not, very blockable. You can literally use snb tanks as mounted minesweepers now
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts

-"renown pinata for small groups"

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