
Bilerot Burrow & Sigmar's Crypts

Our City Dungeons, Bilerot Burrow and Sigmar's Crypts have been reintroduced to Return of Reckoning again with Patch 30/05/2024, featuring even more in-depth reworks than our previous Bastion Stair update.
The previous paired Dungeons, Tunnels and Bloodwrought Enclave, have been split off and are being reserved for a re-launch in the far future, likely with a new armor set tied to them. Now, you'll only need to run a single dungeon instead of moving into two or three different instances.
In these two instances, you'll find completely restored bosses and mechanics, as well as brand new ones developed by the Return of Reckoning Team, aimed at enhancing the PvE experience of the project.
Fine-tuning

Player Feedback
Both Bilerot Burrow and Sigmar's Crypts have gone through several changes and now even have brand new bosses and mechanics, so we are looking for all player feedback that can help us fine-tune the dungeon.
Both dungeons have gone through thorough testing before their live server release, but if anything slipped through, we'd love to know about it.

Important! This thread is for Dungeon Feedback about mechanics, monsters, bosses and their abilities in order to help us fine-tune them and set the intended difficulty.
The thread is not to ask for removing PvE, Dungeon Lockouts or to remove Dungeon Mechanics - please respect it!