Does anybody talk about this? autofacing abilities
Posted: Sat Feb 03, 2024 9:01 pm
Is this something that is eventually getting fixed, where is it in the priority status?
Before the ability rework, on ALL characters you could use ANY ability no matter which direction you were facing.
Even if your character was facing AWAY from your opponent, if you pressed whatever ability you wanted your character would automatically turn to use the ability.
Since ability rework, this only works on SOME abilities. But MOST of the abilities still fuction this way. The only trick now, is you need to manually stop moving your character, then press the ability, even if you are facing away from your opponent the ability will auto turn to face your opponent.
I dont think this works with healing spells anymore(though balance essence on AM does, which might be because its also a attack ability and not technically a heal only spell),about half of ranged abilities still seem to fuction this way. MOST melee abilities still fuction this way.
(It may vary on class to class and which it does/not apply with. I havnt tested it on every class, just familar with it on the ones i use)
A rework on this so ALL abilities on ALL classes to fuction in line of sight would be a huge change to the game. Im sure that is suppose to be how it should work?
Its hard not to 'abuse' this in the game, if you know which abilities it works on and that you must manually stop your character first before using.
If anyone is flanking you, you dont need to worry because you just press the abilities that still auto face, same with some ranged abilities, it will auto face you to your opponent, then use whatever ability that doesnt autoface.
I cant be the only one who knows about this and if very few do, then more should know, because its a huge 'flaw' in the game. I actually liked the game before when EVERY ability fuctioned this way, it was lazy and sloppy but also made the game kinda interesting and different to play.
Before the ability rework, on ALL characters you could use ANY ability no matter which direction you were facing.
Even if your character was facing AWAY from your opponent, if you pressed whatever ability you wanted your character would automatically turn to use the ability.
Since ability rework, this only works on SOME abilities. But MOST of the abilities still fuction this way. The only trick now, is you need to manually stop moving your character, then press the ability, even if you are facing away from your opponent the ability will auto turn to face your opponent.
I dont think this works with healing spells anymore(though balance essence on AM does, which might be because its also a attack ability and not technically a heal only spell),about half of ranged abilities still seem to fuction this way. MOST melee abilities still fuction this way.
(It may vary on class to class and which it does/not apply with. I havnt tested it on every class, just familar with it on the ones i use)
A rework on this so ALL abilities on ALL classes to fuction in line of sight would be a huge change to the game. Im sure that is suppose to be how it should work?
Its hard not to 'abuse' this in the game, if you know which abilities it works on and that you must manually stop your character first before using.
If anyone is flanking you, you dont need to worry because you just press the abilities that still auto face, same with some ranged abilities, it will auto face you to your opponent, then use whatever ability that doesnt autoface.
I cant be the only one who knows about this and if very few do, then more should know, because its a huge 'flaw' in the game. I actually liked the game before when EVERY ability fuctioned this way, it was lazy and sloppy but also made the game kinda interesting and different to play.