KillerVolt wrote: Sat Jul 29, 2023 4:25 am
Alright thanks for advice.
Also what would you guys recommend for stats? Currently I am aiming for 600 str and ws, ~0% chance to be crit and from there doing toughness and wounds a bit.
I've tried a lot of different setups with all the gear currently available in the game, from 7wl/detaunt into 6/3 wl/victor, 5,4 wl/victor , 5 wl /3 off sov, full crit off sov etc.
The setup that felt the most powerful and achieives the best result for me personally is the one i am currently using , 5 wl/ 2 off sov/ 2 victor for 3 x str bonuses and the best individual pieces from each set. You'll want off sov: helm, shoulders. Wl : chest, cloak, gloves, boots, trinket. Victorious: belt / trinket. Weapon: Earthshatter. Renown defensively into IV (4) futile strikes, reflexes IV, 3 deft defender and last 5 points into 2 crit. 2 x fleshrender or 1 x fleshrender / exquisite gundbad diamond. 60 wounds/60 ini liniment & spirit res/ elemental res potion( take advantage of guarded strike + res pot).
With this you'll have:
63x str unbuffed. ( 850 melee power self buffed).
550 -600 WS unbuffed.
9k ish wounds.
320 + ini.
30% crit buffed.
13-15 % armor penetration reduction ( important and often neglected, use 6 % armor sentinel talisman)
5,1k + armor/ guarded strike.
300-340 / 4 sec regen.
60% parry (buffed Earthshatter).
iirc around 600 toughness.
- 16 chance to be crit ( - 19 with gunbad diamond).
This overall strikes a great balance between offense and defense, the key is to have a lot of crit reduction and a healthy ini pool so that debuffs do not make you too vulnerable vs crits ( a lot of people neglect this, for solo roaming as a tank it is detrimental as you're slow and need to tank it) and do not neglect armor penetration reduction as this will help you stand a chance even when outnumbered and synergizes with your high armor stat(with enough practice ).
I've done builds with a lot of regen, a lot of toughtness or too much offense setup but this one definitely feels the most comfortable, enough to feel tanky and will bring the pain to the opponent. Good luck.