Killboard and disconnets

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Battlefield
Posts: 518

Killboard and disconnets

Post#1 » Thu Mar 02, 2023 3:12 pm

When a player has a disconnect from the server or due to a temporary interruption of the Internet connection but the game client is not closed or not crashed, then an opponent who attacked last before dc gets a solo kill for the killboard.

Since often the fight happens with several opponents at once (which was the case with me), it would be logical for a normal kill to be counted, not a solo one or the game should distinguish before disconnecting how many players participated in the battle before.

I had 2-3 disconnects during the fight in a month and as a result snb Kotbs and Engineear received a solo kills at different times, but most likely they couldn't kill my def regen Chosen even together in 2 at once.

Auto kill was made to prevent players from crashing the game avoiding character death before the killboard was created

Guards terminate ability can guarantee a solo kill to the one who attacked last before, dot is enough.

Scenario objects that cause damage to the player (including lava) can guarantee a solo kill to the one who attacked last before, just need to touch a little.

any non-player collateral damage now is attributed to the player, as long as you're in combat.

it would be nice if this would be fixed somehow.... Why this is necessary?
Because right now the whole game revolves around the killboard !
Last edited by Battlefield on Fri Mar 17, 2023 1:01 pm, edited 3 times in total.

Ads
Everdin
Posts: 742

Re: Killboard and disconnets

Post#2 » Thu Mar 02, 2023 3:39 pm

oooooor, devs can use the time they are willing to put into this project for important things
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

lemao
Posts: 361

Re: Killboard and disconnets

Post#3 » Thu Mar 02, 2023 4:26 pm

Just don´t disconnect, "problem" solved.

User avatar
Battlefield
Posts: 518

Re: Killboard and disconnets

Post#4 » Thu Mar 02, 2023 5:02 pm

lemao wrote: Thu Mar 02, 2023 4:26 pm Just don´t disconnect, "problem" solved.
Sometimes It happanes anyway, many of the players use wi-fi and there's nowhere to go from this

User avatar
Battlefield
Posts: 518

Re: Killboard and disconnets

Post#5 » Thu Mar 02, 2023 5:19 pm

Everdin wrote: Thu Mar 02, 2023 3:39 pm oooooor, devs can use the time they are willing to put into this project for important things
Auto kill was made to prevent players from crashing the game avoiding character death
before the killboard was created and if started something, need to finish it properly !
Killboard is important thing !

User avatar
Pahakukka
Posts: 435

Re: Killboard and disconnets

Post#6 » Fri Mar 03, 2023 10:07 am

Battlefield wrote: Thu Mar 02, 2023 5:19 pm
Everdin wrote: Thu Mar 02, 2023 3:39 pm oooooor, devs can use the time they are willing to put into this project for important things
Auto kill was made to prevent players from crashing the game avoiding character death
before the killboard was created and if started something, need to finish it properly !
Killboard is important thing !
You get random solo kills often from sc's and random fights anyway. The Solo tab on killboard is Fairy accurate but should still be taken with grain of Salt.

For example, but not 100%sure. if you fight against duo and manage to kill 1 of them before dying. it might count the fight as Solo kill ,If theres enough Time passed from The death. (Witch happens quite often with def/regen 2h chosen i imagine) , correct me If im wrong.
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts

-"renown pinata for small groups"

User avatar
Omegus
Posts: 1529

Re: Killboard and disconnets

Post#7 » Fri Mar 03, 2023 12:10 pm

Battlefield wrote: Thu Mar 02, 2023 3:12 pm Because right now the whole game revolves around the killboard !
2023's saddest statement so far.
Zomega
Gone as of autumn 2024.

User avatar
Battlefield
Posts: 518

Re: Killboard and disconnets

Post#8 » Fri Mar 03, 2023 7:16 pm

Omegus wrote: Fri Mar 03, 2023 12:10 pm
Battlefield wrote: Thu Mar 02, 2023 3:12 pm Because right now the whole game revolves around the killboard !
2023's saddest statement so far.
Yeah and it would be nice if also add a separate leaderboard of solo kills or remove solo kills completely from killboard... :D

Ads
User avatar
Battlefield
Posts: 518

Re: Killboard and disconnets

Post#9 » Sun Mar 05, 2023 3:44 pm

Tor Anroc punt into lava and possible solo kill for the killboard,
Mourkain Temple if attack a target with active object at low hp, then possible solo kill for the killboard. It's actually not solo kills at all, it's more like a bug !

User avatar
Detangler
Posts: 1028

Re: Killboard and disconnets

Post#10 » Sun Mar 05, 2023 5:13 pm

Dear devs, please don't waste time fixing anything mentioned in this thread. Pretty sure the broken e-peens in this thread will survive just fine with the knowledge they weren't "truely" killed solo, lol.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

Who is online

Users browsing this forum: Google [Bot] and 8 guests