More Armor on Witch Hunter Sets

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Hulgore
Suspended
Posts: 45

More Armor on Witch Hunter Sets

Post#1 » Wed Apr 20, 2022 9:55 am

Hi

Currently as a Witch Hunter with a mix of Invader and Vanquisher gear, I only get 1200 armor. I have 2 times that armor on my Rank 32 White Lion. There is, in my opinion, a balancing issue regarding this aspect of the Witch Hunter class.

It is pretty disappointing when I see how little additional armor I get from a new set (lower than 100). This doesn't change anything, and it feels like the grind is not properly rewarded.

Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.

Ads
reynor007
Posts: 599

Re: More Armor on Witch Hunter Sets

Post#2 » Wed Apr 20, 2022 10:06 am

Hulgore wrote: Wed Apr 20, 2022 9:55 am Hi

Currently as a Witch Hunter with a mix of Invader and Vanquisher gear, I only get 1200 armor. I have 2 times that armor on my Rank 32 White Lion. There is, in my opinion, a balancing issue regarding this aspect of the Witch Hunter class.

It is pretty disappointing when I see how little additional armor I get from a new set (lower than 100). This doesn't change anything, and it feels like the grind is not properly rewarded.

Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
the division of armor into heavy medium and light is the same for all classes, this definitely does not need to be changed (you always have armor talismans)
WH - mdpv 80+
WE - Witchrage 80+

siglade
Posts: 123

Re: More Armor on Witch Hunter Sets

Post#3 » Wed Apr 20, 2022 10:25 am

Hulgore wrote: Wed Apr 20, 2022 9:55 am Hi

Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
Explain why WH is unplayable compared to WE :geek:
All class/spec are viable as long as you dedicate your time to making it work.

User avatar
tazdingo
Posts: 1260

Re: More Armor on Witch Hunter Sets

Post#4 » Wed Apr 20, 2022 10:59 am

sounds fine, heavy armour gives about twice as much as medium armour too

User avatar
CyunUnderis
Posts: 535
Contact:

Re: More Armor on Witch Hunter Sets

Post#5 » Wed Apr 20, 2022 1:39 pm

siglade wrote: Wed Apr 20, 2022 10:25 am
Hulgore wrote: Wed Apr 20, 2022 9:55 am Hi

Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
Explain why WH is unplayable compared to WE :geek:
Sister of Slaughter build already OP.

User avatar
Evilspinnre
Banned
Posts: 369

Re: More Armor on Witch Hunter Sets

Post#6 » Wed Apr 20, 2022 2:13 pm

Hulgore wrote: Wed Apr 20, 2022 9:55 am
Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
Disagree, 1 WH in an RvR wb can make a huge difference.
Evilspinnre - Nightmare/Daydream - Xrealmers Anonymous
80+ AM, WL, WP, BW, SL, SM, 50+ RP, SW, IB
80+ BG, Sorc, WE, Mara, Choppa, SH, 60+ Zeal, Shaman, Blork
https://www.youtube.com/user/EvilspinnrePvP
https://www.twitch.tv/evilspinnrepvp

User avatar
Hulgore
Suspended
Posts: 45

Re: More Armor on Witch Hunter Sets

Post#7 » Sun Apr 24, 2022 11:07 am

reynor007 wrote: Wed Apr 20, 2022 10:06 am
Hulgore wrote: Wed Apr 20, 2022 9:55 am Hi

Currently as a Witch Hunter with a mix of Invader and Vanquisher gear, I only get 1200 armor. I have 2 times that armor on my Rank 32 White Lion. There is, in my opinion, a balancing issue regarding this aspect of the Witch Hunter class.

It is pretty disappointing when I see how little additional armor I get from a new set (lower than 100). This doesn't change anything, and it feels like the grind is not properly rewarded.

Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
the division of armor into heavy medium and light is the same for all classes, this definitely does not need to be changed (you always have armor talismans)
My point is that Witch Hunter is a Melee class unlike others light armored classes, I was thinking of some in-between for this specific "light armor melee"

User avatar
Hulgore
Suspended
Posts: 45

Re: More Armor on Witch Hunter Sets

Post#8 » Sun Apr 24, 2022 11:16 am

Evilspinnre wrote: Wed Apr 20, 2022 2:13 pm
Hulgore wrote: Wed Apr 20, 2022 9:55 am
Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
Disagree, 1 WH in an RvR wb can make a huge difference.
No one cares for WH in warbands because you get deleted and have about 0 AoE (the healing debuff and moral boost for your party from Dragon Gun are good, that's it). If WH were making a "huge difference" in warbands everyone would already know. No one wants that class.

To answer to another post, the Witchbrew defensive Witch Elf is actually very tanky, despite this character being nacked. The DPS is higher thanks to dual wielding telekinetic daggers (high attack speed). Witch Elves are invited in organized warbands, Witch Hunters are not for theses reasons

Ads
User avatar
sharpblader
Posts: 310

Re: More Armor on Witch Hunter Sets

Post#9 » Sun Apr 24, 2022 1:29 pm

Hulgore wrote: Sun Apr 24, 2022 11:16 am
Evilspinnre wrote: Wed Apr 20, 2022 2:13 pm
Hulgore wrote: Wed Apr 20, 2022 9:55 am
Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
Disagree, 1 WH in an RvR wb can make a huge difference.
No one cares for WH in warbands because you get deleted and have about 0 AoE (the healing debuff and moral boost for your party from Dragon Gun are good, that's it). If WH were making a "huge difference" in warbands everyone would already know. No one wants that class.

To answer to another post, the Witchbrew defensive Witch Elf is actually very tanky, despite this character being nacked. The DPS is higher thanks to dual wielding telekinetic daggers (high attack speed). Witch Elves are invited in organized warbands, Witch Hunters are not for theses reasons

Let me correct what you've said. Don't want to spread misinformation.

A well played WH is actually an asset for a relatively organized WB. The actual problem being you usually don't need more than one or two.

It's not only through dragon gun aoe dmg and morale drain but also by:

1. Spreading outgoing heal debuff
2. Staking critical enemy healers
3. Excommunicate critical targets (champs in city) during long fights
4. Surprise single target pressure on unguarded targets with ST group
5. Almost 100% uptime on outgoing and incoming heal debuff on target (75% heal debuff on healers)
6. Great escape tools if being pressured

Etc....

Defensive WEs are bad in WBs because they lack the damage pressure brought on by str WEs. WEs are better than WH in groups primarily because of flat damage increase tactics while the strongest WH damaging ability is a dot. Also WEs have a very strong crit increase m3 which effects their entire group.

Due to the flat damage increase WEs can get away from losing out on dps from positional attacks while WH need to be at their enemies back at all times to inflict damage pressure.

User avatar
Cultist
Posts: 128

Re: More Armor on Witch Hunter Sets

Post#10 » Mon Apr 25, 2022 5:51 am

CyunUnderis wrote: Wed Apr 20, 2022 1:39 pm
siglade wrote: Wed Apr 20, 2022 10:25 am
Hulgore wrote: Wed Apr 20, 2022 9:55 am Hi

Since Witch Elves are already playable in warbands situations, and Witch Hunters are absolutely not, increasing the armor of Witch Hunters sets could partially answer to the uselesness of this class in big fights by making them more resistant.
Explain why WH is unplayable compared to WE :geek:
Sister of Slaughter build already OP.
What is that? Other game reference?

@OP As Reynor pointed out wearing armor talis helps.

Who is online

Users browsing this forum: Bing [Bot] and 10 guests