Hail all,
Ive played gates of Ekrund last 6montsh while it has been a good solid fun pug scen
9 out of 10 times its been 6 vs 6 or 12 vs 12 good fights, equal teams, great scen, very good scen, both sides give their all and many games go down to wire
1 out of 10 times its 5 vs 6 or 6 vs 5 one team 1 man short destro or order, np, it happens
now it has been made a weekend event scen and now NONE of the games are 6 vs 6 or 12 vs 12
ive done 13 so far
Order always outnumbered
3vs 6
2 vs 6
5 vs 12
6 vs 7
6 vs 12
6 vs 10
4 vs 6
3 vs 12
10 vs 12 etc
why,?
now i can understand a 4 vs 6, or even 10 vs 12 2 guys didnt take the queue it happens or even a 6 v 4 or 12 vs 10 same reason but for destro,
but how can u explain the game allowing a 3 vs 12 to go ahead? order doesnt even have enough for 1 team of 6 so why does the game 'strangely' allow a 2nd 6man destro to queue on top of the first 6man knowing order doesnt even have 6?
if Order get a 6man and hope for vs 6 and the game 'strangely' makes it 6 vs 10 or 6 vs12 ,
if it were 6 vs 3 then 3 vs 6 or 12 vs 6 then 6 vs 12 ok its messed up but at least both sides are facing the same bug, so why are ALL the numbers favouring destro?
anyone have any sensible input or explanations? any CET GMT Order players have any different experiences so far?
if not, i think the queuing system for the event needs looking at by Devs/Gms as obv changing it from pug to a weekend event smth has gone badly wrong
otherwise it is just handing destro free wins all day long from day 1 of event
'Swords In The Wind!"
The Mel.
Gates of Ekrund event scen - working as intended?
Gates of Ekrund event scen - working as intended?
Last edited by Meliannia on Fri Feb 18, 2022 7:00 pm, edited 1 time in total.
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Re: Gates of Ekrund event scen - working as intended?
I think it actually invites equal numbers, they just dont take the sc. Then it invites more before the first group doesn't go in. I've had a lot of scenarios end 6v12 8v12 not just gates. Mostly in t1 and t2.
Maybe shorten the timer to take a SC as well because a lot of the ones that start 3v6 end up being 6v6 but it's over before it starts because the 6man side can take all the objs and just play defense.
Maybe shorten the timer to take a SC as well because a lot of the ones that start 3v6 end up being 6v6 but it's over before it starts because the 6man side can take all the objs and just play defense.
Re: Gates of Ekrund event scen - working as intended?
Last que i had was all Slayers but the one IB lol good times.
Re: Gates of Ekrund event scen - working as intended?
aye
but its been working fine for last 6months when it was not weekly event scen
but its been working fine for last 6months when it was not weekly event scen
Re: Gates of Ekrund event scen - working as intended?
Lack of interest on order side would be my guess? I don't know, I play order and have not been playing the event.
Re: Gates of Ekrund event scen - working as intended?
Because it was both the PUG SC and the Event SC, you could only que in groups of two. That could have affected the numbers signing in. Maybe. In a multiverse realm somewhere it has to be true.
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