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[Enemy] Bug with forced change of effect types

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Azhag
Posts: 94

[Enemy] Bug with forced change of effect types

Post#1 » Sun Feb 06, 2022 11:32 am

Hello! I've decided to customize Enemy for myself, spent a lot of time on it but when I restarted the client, I realized that my effects aren't working. I checked the effects settings and saw that “type is” section was set as “guard”, which was “any” before. I've tried different ways to fix it (clean profile, different versions, different settings), but nothing works.

I found that the problem is in the addon's default effects: if you put the new effects instead of the default ones, Enemy forcibly changes the settings of the new ones to match the defaults. For example, the first two default effects are “My guard” and “Other guard”. If we make two new effects to track our heals over time and put them at the beginning of the list, then on the next restart Enemy will change the “type is” of these effects from “any” (which I set manually for my HoT's) to “guard” (which is default value for the first two positions on the list) and they will stop working.

I also tried tricking the addon and putting my effects under the guard effects, but then it won't let you save your settings — when you click the “Okay” button, nothing happens and the addon window doesn't close. If I try to add new effects at the very end of the list, the addon lets me save the settings, but the markers of those effects just don't show up.

I also noticed that in Moosie's settings Zealot's abilities (e.g. “Mark of the Spell Destroyer”) are already set to guard type, so they didn't work then and the problem is kinda old.

Anyway, if anyone suddenly knows how to deal with it or what I'm doing wrong, please share.
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oaliaen
Posts: 1217

Re: [Enemy] Bug with forced change of effect types

Post#2 » Sun Feb 06, 2022 1:09 pm

i somehow managed to save enemys changes braking all addons and reseting it from 0. But i would not recommend it to you because it will reset all addons and i did it by accident.
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