Ch22 PQs not really done much anymore. Perhaps these could be scaled to 12 man content rather than 24 to match the interest level and effort forming groups vs reward.
Thanks.
Ch 22 PQ 12 man instead of 24
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Ads
- Sinisterror
- Posts: 1139
Re: Ch 22 PQ 12 man instead of 24
Split the difference to 18 maybe? But agreed 12-18 would be better. Onslaught set is very nice for tanks/bw/sorc//we/wh/healers.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
Re: Ch 22 PQ 12 man instead of 24
Would support this. 12 man is easier to get than 24.
We just need to admit, that we don't have the numbers of player.
We just need to admit, that we don't have the numbers of player.
-
- Posts: 140
Re: Ch 22 PQ 12 man instead of 24
This seems logical. Especially with the population at this time.
Gogo - WE
Propaine - Chosen
Omwtfygf - Rsh
Propaine - Chosen
Omwtfygf - Rsh
Who is online
Users browsing this forum: Bing [Bot] and 1 guest