The end of Lord tagging?
The end of Lord tagging?
According to the patch notes you now have to get the Lord down to 98% to reset the keep timer. Guess lord tagging isn't a thing anymore. Is there any part of the campaign in which WH/WE will be allowed to be important?
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Re: The end of Lord tagging?
Maybe a few WH/WE could get a Lord down 2% before dying.
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- madmalky2014
- Suspended
- Posts: 158
Re: The end of Lord tagging?
WH / WE have always been nothing in rvr but rush and die classes they are. Take away lord tagging we might get rid useless hideaway pieces of junk.
- franzjaeger
- Posts: 47
Re: The end of Lord tagging?
Both sides were whining about this...
Imo a better change would be that below 98% means a full reset, and tagging means 1-2 minutes or so is added to the timer. That way a solo or duo WE/WH can still have some impact and help the faction during a siege, but it makes it much harder to continuously reset the lord for hours to troll which I assume is what they wanted to get rid of (and rightly so).
Re: The end of Lord tagging?
Repeatedly tagging a lord with a WH/WE is abuse of game mechanics for no other purpose than to frustrate and grief players. It was, and always will be, a shitty abuse of old game mechanics. Glad they fixed it.
If you can find no way to be useful other than griefing other players with a certain class, go play something else.that speaks more about you personally, than the game.
If you can find no way to be useful other than griefing other players with a certain class, go play something else.that speaks more about you personally, than the game.
Re: The end of Lord tagging?
You can read both factions suggesting solutions here: viewtopic.php?f=15&t=41226
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