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Invader Medallions Proposal

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betozg
Posts: 50
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Invader Medallions Proposal

Post#1 » Tue Apr 14, 2020 4:27 pm

I know this is a controversial topic that has been discussed many times recently :roll: , so instead of focusing on the causes people already over mentioned on how the system of getting invader medallions is a bit frustrating and a bit broken (due to rollbacks, crashes, overpopulation and original game design, reaching RR 70 too soon, etc), I will focus this post on my proposal to fix this issue. I must say, I completely agree with dev's perspective in a sense that getting invader medallions MUST be hard, considering is end game content, getting invader set should definitely be something "special", but there is a line between hard and frustrating, that could be attenuated in order to improve the sense of achievment while farming invader medallions. So here is my proposal:

* A quest for ONLY RR 75 (or higher) that rewards you with 1 or 2 invader medallions

The objective could be on of the following (or even both):

1. Kill a set amount of enemies in RVR, obviously must be a huge amount, for instance 5k -10k (could be higher)
2. Capture a set amount of keeps, for instance 10-15 keeps

Why these objectives? because both obejctives will encourge players to keep participaiting in RvR even from lower tiers of the battle, not just waiting for Fort to be close to get into the battle and barely farm the required contribution.

This Quest could even be limited to be completed only once per week, in which case, the reward could be a bit higher (or not), for instance 3-5 Invader medallions

I hope my proposal is not too dumb :mrgreen: , I really believe it won't make invader medallions too easy to farm (FORTS still be the main Invader medallion source by far) and also give player base some sense of achievment as mentioned before, it will make this farming a bit more enjoyable. feel free to improve my proposition, thanks for reading!

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Nikkuz
Posts: 16

Re: Invader Medallions Proposal

Post#2 » Tue Apr 14, 2020 4:49 pm

+1

Id like to see also some daily / week quests in general for gold / medallion . Maybe too much wow style ( and i hate it) but damn, it keep you play for some " reasons" ( right or not) and can help the grind fest

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Noslock
Posts: 397

Re: Invader Medallions Proposal

Post#3 » Tue Apr 14, 2020 4:53 pm

Put invader in rvr bags for rr6x players.
Put warlord in fort bags
Leave sov in city.No one cares about playing a fort on a main char when u have already a full set and enough spare medal to buy another 2.
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Grumm /a.k.a Grumug- RR87 Bo - Retired since 2021
Argrimm - RR82 Chosen
Skarzig - RR85 Dps Shaman
Ashein - RR80 Zdps
Hateme - RR78 Bg
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Argrim - RR81 Wp
Parabellum - RR81 Wh
Ashayn - RR76 Sw

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wiscel
Posts: 487

Re: Invader Medallions Proposal

Post#4 » Tue Apr 14, 2020 5:48 pm

It's very frustrating getting invaders. I'm rank 81 and still need to get 2 pieces (have to buy all gear). You spend hours in a zone doing everything to get contribution and then still no reservation for fort, that's the most annoying part. Also when there are hundreds of people there's just a few bags dropping at the end of a fort. In a city it's 24 vs 24 so rolls for a bag are much easier to get some Royals. But I'm sure it's got the dev's attention since lots of people in region just want to drop the zone in order to get a fort (and/or) city fight.
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress

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Grunbag
Former Staff
Posts: 1881

Re: Invader Medallions Proposal

Post#5 » Wed Apr 15, 2020 12:00 am

Noslock wrote: Tue Apr 14, 2020 4:53 pm Put invader in rvr bags for rr6x players.
Put warlord in fort bags
Leave sov in city.No one cares about playing a fort on a main char when u have already a full set and enough spare medal to buy another 2.
And remove vanq ? :lol:
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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wargrimnir
Head Game Master
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Re: Invader Medallions Proposal

Post#6 » Wed Apr 15, 2020 12:09 am

What if you got Invader medallions from doing forts?
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