
1. When I'm a defender WHY should I need to run back to a far away point in my capital city to get to the fort?? This is beyond odd. It totally takes away from fighting in the zone up until.

2. When I'm an attacker WHY would I need to run to the end of the zone?? Why should I have to worry about staying alive to be able to enter?

(do you realize the portal in KV is right next to the order warcamp? can you expect what might happen with this? lol)
If I were to come up with a list of the WORST ideas possible of how to get attackers and defenders into a fortress these might be at the top of the list.
Recommended solution but would love to hear others: Move both portals to the warcamps in the t4 zone that was just taken, easy and allows people a stress free way to enter. In #2 and especially last night our late arrivals to the portal were simply being farmed by order preventing them from being able to enter the fort. Shouldn't the fight for the last T4 zone allow such access, not fighting to get to the portal itself? Another example is Black Craag, destro WC is right next to the order portal, pretty idiotic.
Please consider this. It shouldn't be this difficult and disruptive to enter a fort.