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Invader bonuses

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zgolec
Posts: 774

Invader bonuses

Post#1 » Sat Mar 09, 2019 6:12 pm

Friend brought this to attention...

Anyone else thinks something is waaay out of the place here???
With castrated/reverted to vanilla state WL, with mara that kept all his buffs and his self heal [not even compare this to |WL tactic heal as it is now] this is just fkn ridiculous...


White Lion: Thrill Of Victory - You gain 100 action points each time you land a killing blow.

Maraudeur: You Were Weak! - You restore 1000 Health Points each time you land a killing blow.
SM 85 / IB 83 / KOTBS 83 / WL 82 / WP 72 / SW 75
CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.

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wargrimnir
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Re: Invader bonuses

Post#2 » Sat Mar 09, 2019 6:15 pm

zgolec wrote: Sat Mar 09, 2019 6:12 pm Friend brought this to attention...

Anyone else thinks something is waaay out of the place here???
With castrated/reverted to vanilla state WL, with mara that kept all his buffs and his self heal [not even compare this to |WL tactic heal as it is now] this is just fkn ridiculous...


White Lion: Thrill Of Victory - You gain 100 action points each time you land a killing blow.

Maraudeur: You Were Weak! - You restore 1000 Health Points each time you land a killing blow.
Ah I see. Marauder was spelled wrong. Will get this fixed in next patch.
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zgolec
Posts: 774

Re: Invader bonuses

Post#3 » Sat Mar 09, 2019 6:18 pm

wargrimnir wrote: Sat Mar 09, 2019 6:15 pm
zgolec wrote: Sat Mar 09, 2019 6:12 pm Friend brought this to attention...

Anyone else thinks something is waaay out of the place here???
With castrated/reverted to vanilla state WL, with mara that kept all his buffs and his self heal [not even compare this to |WL tactic heal as it is now] this is just fkn ridiculous...


White Lion: Thrill Of Victory - You gain 100 action points each time you land a killing blow.

Maraudeur: You Were Weak! - You restore 1000 Health Points each time you land a killing blow.
Ah I see. Marauder was spelled wrong. Will get this fixed in next patch.
So is WL and MARA bonuses the same? or 100 ap for WL 100 hp for mara?
SM 85 / IB 83 / KOTBS 83 / WL 82 / WP 72 / SW 75
CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.

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Grunbag
Former Staff
Posts: 1881

Re: Invader bonuses

Post#4 » Sat Mar 09, 2019 6:21 pm

It’s not the same : 100 AP for WL , 1000HP for mara . But some attention had been ported to me about it , they will probably get both 100 AP or add a ICD for mara
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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zgolec
Posts: 774

Re: Invader bonuses

Post#5 » Sat Mar 09, 2019 6:39 pm

...
SM 85 / IB 83 / KOTBS 83 / WL 82 / WP 72 / SW 75
CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.

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TenTonHammer
Posts: 3806

Re: Invader bonuses

Post#6 » Sat Mar 09, 2019 6:49 pm

7 peice marauder bonus is such a meme thats only relevant if your 1v1 duing some one and you need to survive their last dot tick or something in the grand scheme of things

Better off still just mixing 2 peice sets for str bonus or using sent/vanq
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Grunbag
Former Staff
Posts: 1881

Re: Invader bonuses

Post#7 » Sat Mar 09, 2019 6:52 pm

we are actually discussing it internally, and maybe come to a new 7pc tactic.
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Reesh
Posts: 645

Re: Invader bonuses

Post#8 » Sat Mar 09, 2019 6:54 pm

TenTonHammer wrote: Sat Mar 09, 2019 6:49 pm 7 peice marauder bonus is such a meme thats only relevant if your 1v1 duing some one and you need to survive their last dot tick or something in the grand scheme of things

Better off still just mixing 2 peice sets for str bonus or using sent/vanq
Meme? For orvr bomb gameplay it is purely insane.
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berneke91
Posts: 62

Re: Invader bonuses

Post#9 » Sat Mar 09, 2019 7:16 pm

I feel both set bonuses are good. Not really sure which one I would prefer. I also find it hilarious a WL crying foul of WL being "bad" :P
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Re: Invader bonuses

Post#10 » Sat Mar 09, 2019 7:30 pm

I just find hilarious how a "mini tactic" is 3 times more powerful than "avenging the debt" from the IB that requires you to spec for it and use it before the target dies to get 300 health.

Overall, both are awful most of the time but i wouldnt call them mini tactics when some of them are more powerful than actual ingame abilities.

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