RvR

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RedWorld
Posts: 4

RvR

Post#1 » Sat Mar 09, 2019 3:48 pm

Tier 1

Norsca.

in the start of the game wen i playaet it was suposse tu be 4 banners but naw its just 3

one it on norsca in the one was on norsca island and now it is not, the npc that guarded the flags, no etan already appeared before a hero and 4 champions, but hey if it is better without them or just out of curiosity, what happened to the fourth flag?

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wargrimnir
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Re: RvR

Post#2 » Sat Mar 09, 2019 4:10 pm

That changed on live a while before it closed down. We mostly had the latest patch to base everything on, so the 4th flag was left alone. It was too far out there anyway.
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xanderous
Posts: 501

Re: RvR

Post#3 » Sat Mar 09, 2019 4:58 pm

I kind of miss the old girl.
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Grock
Posts: 918

Re: RvR

Post#4 » Sat Mar 09, 2019 5:13 pm

I wonder if originally destro WC was supposed to be in Norsca near that lake entrance(see that big empty zone that looks like easily defendable hill, where the road makes a strange turn)
Otherwise entire Norsca part of T1 RvR lake makes no sense.
Orkni 85+ (in-game Grock is not me...)
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RedWorld
Posts: 4

Re: RvR

Post#5 » Sat Mar 09, 2019 7:27 pm

Before dying, the server because of EA and change to another company, the Mytic game to a different one affecting badly the game and players giving death already to the game, this decision in the last patches everything, even where they start each race, it annoys me that the united ones to make it look like it is alive but it breaks with the immersive experience, Orcs against dwarfs the missions of the beginning are great, but when putting everything in the same point as they miss these missions and as each race and its disputes go .

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Urdeg
Posts: 127

Re: RvR

Post#6 » Sun Mar 10, 2019 1:31 pm

RedWorld wrote: Sat Mar 09, 2019 7:27 pm Before dying, the server because of EA and change to another company, the Mytic game to a different one affecting badly the game and players giving death already to the game, this decision in the last patches everything, even where they start each race, it annoys me that the united ones to make it look like it is alive but it breaks with the immersive experience, Orcs against dwarfs the missions of the beginning are great, but when putting everything in the same point as they miss these missions and as each race and its disputes go .
What? I keep rereading this but it just rambles and meanders, what are you trying to say?
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Urdeg OathKlad - IronBreaker 40/48 'I need nothing but the endless list of grudges unsettled.'

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Grock
Posts: 918

Re: RvR

Post#7 » Sun Mar 10, 2019 1:59 pm

Lanuage barrier is strong with this one

I think they are talking about the change where Nordland/Norska were made universal starting locations for everyone, which kinda made that place look more alive, but killed off two other starting zones as well as story immersion for dwarf/greenskins and elfs.

I don't like that decision as well, but there was no other way to populate these locations without completely reworking them. There's no way to populate starting location if you don't balance the playtime there, if each player leaves it in one hour then you need a huge supply of new characters to populate the zone.
Even in WoW starting areas were pretty much dead and only became "alive" with addition of cross-server stuff.
Orkni 85+ (in-game Grock is not me...)
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RedWorld
Posts: 4

Re: RvR

Post#8 » Mon Mar 11, 2019 10:49 pm

Thanks Grock ^^

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