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What is needed for decend bags as healer?

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Mcz
Posts: 54

What is needed for decend bags as healer?

Post#1 » Sun Apr 08, 2018 11:32 am

Ok so i been playing 3 days since my RP hit 40 hoping to start gathering my gear set. I mainly played in 6 mans and from seing what other people in groups got we did pretty decend. Now im wondering what u have to do as a healer to get a decnd bag...all i see is no bag, white bags (yay more cow pie) and in the whole 3 days 1 blue bag,...
Dunno how high my roll need to be but from counting up all the +bonus the last 3 days it needs at least to be +10000 because i still havent seen a gold or purple bag.

Anyone could tell me what else i should do except keeping my group up, stagger here and there, silence here and there and the occasional dot?

At this rate i dont think ill ever see me running in full conq set for the next 3 years so im starting to kinda feeling its a waste of time to play healer.

I have 400 Conq medals now but not a single gold or purple bag????

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paasta3
Posts: 14

Re: What is needed for decend bags as healer?

Post#2 » Sun Apr 08, 2018 11:51 am

Im playing a shamie.. Sometimes in party or group or wb sometimes solo healing ppl around me rezing them.. Do a some dmg.. I won on last 2week 3gold 2purple 3blue 2 green bags and not playing everyday day and if play i play 2-3 hours.. Im only lv37 but i think u r maybe unlucky or your party doing something wrong..

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Fallenkezef
Posts: 1492

Re: What is needed for decend bags as healer?

Post#3 » Sun Apr 08, 2018 11:57 am

It's weird, my Tank went on a run of a bag every lock just by guarding, killing and running in WB.

I shelved him to level a Mara farmbot so I can get better talis and in rvr I run in WB's, taking bos and killing yet my mara has never won a single bag.
Alea iacta est

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Darosh
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Re: What is needed for decend bags as healer?

Post#4 » Sun Apr 08, 2018 12:45 pm

Fallenkezef wrote: Sun Apr 08, 2018 11:57 am It's weird, my Tank went on a run of a bag every lock just by guarding, killing and running in WB.

I shelved him to level a Mara farmbot so I can get better talis and in rvr I run in WB's, taking bos and killing yet my mara has never won a single bag.
As DPS you are competing with more people and a in single pool, if you are not excessively playing objectives (e.g.: hitting and sitting on BOs for the entirety of timers) you (= your group) have to score atleast an average of 'kills' (e.g.: total of kills by your realm in the zone divided by the number of players that have 'contributed' atleast enough to be eligible for more than a special bag; 800/250 = 3.2).

You can generally take the number of lootrolls your group becomes eligible to as a metric for your contribution ~ loot(= dps contribution to a kill)/kills are shared within a group, not the entirety of a warband.

If you are a tank/healer you gotta pocket it up for a good dps or atleast a mediocre AoE spammer.
If you are a dps you gotta find yourself pockets (to have the sustain to rack up enough dps contribution to become eligible for lootrolls*) or manage to participate in the killfeed marathon if you are solo roaming.

*Lootrolls are seals of approval for your group's dps (contribution).

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Fallenkezef
Posts: 1492

Re: What is needed for decend bags as healer?

Post#5 » Sun Apr 08, 2018 1:33 pm

That explains allot. Kinda gimps dps on loot rolls but balances out in the end.

Good thing tank is my main, doubt I'll gear the farmara beyond anni/merc and ToK jewelry
Alea iacta est

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Renork
Posts: 1208

Re: What is needed for decend bags as healer?

Post#6 » Sun Apr 08, 2018 1:49 pm

Darosh wrote: Sun Apr 08, 2018 12:45 pm
Fallenkezef wrote: Sun Apr 08, 2018 11:57 am It's weird, my Tank went on a run of a bag every lock just by guarding, killing and running in WB.

I shelved him to level a Mara farmbot so I can get better talis and in rvr I run in WB's, taking bos and killing yet my mara has never won a single bag.
As DPS you are competing with more people and a in single pool, if you are not excessively playing objectives (e.g.: hitting and sitting on BOs for the entirety of timers) you (= your group) have to score atleast an average of 'kills' (e.g.: total of kills by your realm in the zone divided by the number of players that have 'contributed' atleast enough to be eligible for more than a special bag; 800/250 = 3.2).

You can generally take the number of lootrolls your group becomes eligible to as a metric for your contribution ~ loot(= dps contribution to a kill)/kills are shared within a group, not the entirety of a warband.

If you are a tank/healer you gotta pocket it up for a good dps or atleast a mediocre AoE spammer.
If you are a dps you gotta find yourself pockets (to have the sustain to rack up enough dps contribution to become eligible for lootrolls*) or manage to participate in the killfeed marathon if you are solo roaming.

*Lootrolls are seals of approval for your group's dps (contribution).
Interesting. I haven't had a single decent bag in t4 with my magus. Usually on defense I get a good amount of kills, but end up with no loot or a cow pie, lol. It would be nice if we could turn officer medallions to conq. medallions, even if it meant increasing the conversion ratio (10 instead of 5).

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Aurandilaz
Posts: 1896

Re: What is needed for decend bags as healer?

Post#7 » Sun Apr 08, 2018 1:55 pm

On my WL I've found that doing 10-20 kills is not always enough, you need preferably 30+, and then also depending on how busy zone is and how well other dps are doing. What also helps is trying to get as much renown contri from as many different locales as possible, meaning different BOs with numerous defticks and then also adding as many kills in keep area as possible. Hitting Lord for 10-20 mins also certainly gives some contri, even though it makes me fall asleep at times, it's worth it if you know you want bags. (cba to trash lord on my better geared chars, but baghungry alts and you better smash that keep lord :D )

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Darosh
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Re: What is needed for decend bags as healer?

Post#8 » Sun Apr 08, 2018 2:41 pm

Note: Your dps contribution > kills, you don't have to get the deathblow necessarily, so long you are getting the <killcredit> that is loot.

The killcredit is entirely based on the total amount of damage over a certain amount of time (since your target has entered combat the last time) up to the death of your target.
You can test it yourself; roll a BW and get a pockethealer, wait for a keep siege and first/third floor stalemate, run a RoF spam build (try to get as much deeps into every tick of it as possible; max crit, wildfire, CoF/FFW what have you), sit down and spam RoF 24/7.
Do it for 5 min, if you maintained uptime you'll have 'outdone' the damage dealt by others = everytime a target dies on which you maintained uptime you'll be eligible for the loot.

Chances are this gets you into the top10 of the killfeed as plenty of pugs tend to be ungrouped/unhealed/unguarded, don't run pots, are unaware of their positioning or are buttnaked resis-wise; eat a combined 1.4k per RoF tick, thanks to Wildfire and co.

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Sedok
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Re: What is needed for decend bags as healer?

Post#9 » Sun Apr 08, 2018 3:43 pm

On my Rune Priest, I've done about 30 zones over the past week, and I've not gotten a single bag, of any type, without the assistance of the bonus rolls. Its always 3 - 4 zones with no bags, 1 - 2 white/green/blue bags, 1 - 2 no bags, then 2 with gold/purple bags.
Darosh wrote: Sun Apr 08, 2018 12:45 pm
As DPS you are competing with more people and a in single pool, if you are not excessively playing objectives (e.g.: hitting and sitting on BOs for the entirety of timers) you (= your group) have to score atleast an average of 'kills' (e.g.: total of kills by your realm in the zone divided by the number of players that have 'contributed' atleast enough to be eligible for more than a special bag; 800/250 = 3.2).
So there is a separate "pool" for each archetype (tanks, healers, dps)? If that's the case, I wish we could see the people we're rolling against, or at least have some feedback as to how you're stacking up against them.
Darosh wrote: Sun Apr 08, 2018 12:45 pm
If you are a tank/healer you gotta pocket it up for a good dps or atleast a mediocre AoE spammer.
Eh, not sure how I feel about healer's loot chances being tied to their dps. A few nights ago (NA time), I'm solo healing my ass off in a PuG warband that's barely holding the Lord room; full healing battery mode with 2.9 - 3.1k group heal crits and we just held the Destro off for the zone-lock. Great evening, lots of fun; but now you're telling me that actually hurts my loot chances compared to the healers in random gank groups? Should I just join Zaxxed and run after Hops all the time? Why even bother playing the objectives then?
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Darosh
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Re: What is needed for decend bags as healer?

Post#10 » Sun Apr 08, 2018 4:10 pm

Spoiler:
Sedok wrote: Sun Apr 08, 2018 3:43 pm On my Rune Priest, I've done about 30 zones over the past week, and I've not gotten a single bag, of any type, without the assistance of the bonus rolls. Its always 3 - 4 zones with no bags, 1 - 2 white/green/blue bags, 1 - 2 no bags, then 2 with gold/purple bags.
Darosh wrote: Sun Apr 08, 2018 12:45 pm
As DPS you are competing with more people and a in single pool, if you are not excessively playing objectives (e.g.: hitting and sitting on BOs for the entirety of timers) you (= your group) have to score atleast an average of 'kills' (e.g.: total of kills by your realm in the zone divided by the number of players that have 'contributed' atleast enough to be eligible for more than a special bag; 800/250 = 3.2).
So there is a separate "pool" for each archetype (tanks, healers, dps)? If that's the case, I wish we could see the people we're rolling against, or at least have some feedback as to how you're stacking up against them.
Darosh wrote: Sun Apr 08, 2018 12:45 pm
If you are a tank/healer you gotta pocket it up for a good dps or atleast a mediocre AoE spammer.
Eh, not sure how I feel about healer's loot chances being tied to their dps. A few nights ago (NA time), I'm solo healing my ass off in a PuG warband that's barely holding the Lord room; full healing battery mode with 2.9 - 3.1k group heal crits and we just held the Destro off for the zone-lock. Great evening, lots of fun; but now you're telling me that actually hurts my loot chances compared to the healers in random gank groups? Should I just join Zaxxed and run after Hops all the time? Why even bother playing the objectives then?
Spoiler:
You not so much roll 'against others', but depending on the size of the pool and the average performance of those in it, it'll be more or less difficault to reach treshold.
Everyone is in the dps pool (everyone can deeps):
Dps in dps pool.
Tanks in a guard pool and dps pool.
Tealers in heal pool and dps pool.

Theoretically everyone is in the heal pool too, depending on whether or not selfheal is relevant, but given significance or lack thereof dps/tank selfheal is negligible, and the guard pool is the only exclusive one.

The treshold are averages, weighted or not, based on the pools performance. If you have 20 excellent dps in a zone, each scoring alot of kills and loot they'll set the bar for how much you have to contribute to be eligible for the various bags - the dps, aswell as their tanks and healers enabling them to perform like that, end up with a high contribution.
Organized group = more opportunities for engagement = higher uptime = more dps (incoming/outgoing)/kills/loot = more guarddamage = more heals = more contribution. Organized group (regardless of what the group does) > hotjoin pug.

In regards to your question: Get organized. Pug warband can be organized, too. Prompt the leader to sort out groups (spread dps, tanks and heal), or lead yourself. As far as Lord clubbing is concerned... Don't expect to be rewarded for hotjoining a pug warband and brainafking away for 30min, in badly setup groups and little to no movement or general involvement past spamming a button in a room, surrounded by +60 other players.

You don't have to gank necessarily - e.g.: you could nest a 6man in a pug warband and do just fine, just play PvP... not pug gambling with die that are loaded against you.
All it essentially takes is a reliable group ~ duo join a pug warband, with a reliable dps and you'll be set... provided your glorious pug leader doesn't command the headless chicken to afk on a flag or on a Lord (opt for WBs that hold first floor or postern, or skirmish around the BOs).
TLDR: Fun > loot, if loot is your carrot its organized play > pug. There is little to add to it... fishing in a shallow, overcrowded and muddy pond (pugging) < fishing in the vast, deep and blue ocean (premade).

Note: Contribution is relevant to become eligible for bags, past that its RNG and AAO **** you over. Even in pugplay you shouldn't have any issue becoming eligible for bags, if your dps isn't entirely asleep.

Furthermore, as killcredit = lootcredit = lion's share of RR its a fair guess to consider average RR gained - if you are doing good in RR, you are doing good contribution-wise. Hit some siege, glance at the Lord and poke BOs and you are set.

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