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Dozens of nestled NPC clones in starting location.

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timberwoff
Posts: 27

Dozens of nestled NPC clones in starting location.

Post#1 » Mon Jan 26, 2015 11:05 pm

I just made a new character and noticed that the NPCs who greet you in the starting area (Destro at least) have been cloned multiple times. They are all standing inside of each other and it looks like there are dozens of them in there. Same thing for mobs but in lesser numbers.
So long as men die liberty will never perish.

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nalgol
Former Staff
Posts: 296

Re: Dozens of nestled NPC clones in starting location.

Post#2 » Mon Jan 26, 2015 11:24 pm

the very first npcs the quest giver?

there might be an isseu there can you make a screenshot

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madwasp
Posts: 174

Re: Dozens of nestled NPC clones in starting location.

Post#3 » Tue Jan 27, 2015 12:20 am

Yeah cloned/mirrored npc quest givers are actuals. For example BO NPC nearby bridge, before burn house quest.(PVE lvl3-4 area) near start location.

Just some examples....There are more...

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nalgol
Former Staff
Posts: 296

Re: Dozens of nestled NPC clones in starting location.

Post#4 » Tue Jan 27, 2015 8:57 pm

ok this is strange
there seams to be an error somewhere in the server code they only have 1 spawn in the db

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Niobandi
Posts: 4

Re: Dozens of nestled NPC clones in starting location.

Post#5 » Tue Jan 27, 2015 9:13 pm

I think there is some issues when we complete a quest that the npc didn't disappear before respawning, because only one haven't anymore the complete quest mark.

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