Recent Topics

Ads

Kepp Respawn

For proposals that have been rejected.
User avatar
Toldavf
Posts: 1586

Kepp Respawn

Post#1 » Tue Feb 14, 2017 4:27 am

So something that has been bugging me for a while and its the way that respawns work at keeps.

Atm I'm seeing a select number of people throwing them selves at the ram, doing what they can to disrupt it, respawning and going again consequence free. While its not imbalanced per say i have to say this lemming play style doesn't really promote any sort of good group play, warband management, or anything really.

In short in my opinion defenders at keep shouldn't have an infinite number of one ups and should have to play a bit more sensibly as their deaths would actually have an impact on the defence of the keep.

So my suggestion to fix it is to resurrect an old model from live.

While the Ram is up the default respawn point is the warcamp.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

Image

Ads
User avatar
Gerv
Banned
Posts: 811

Re: Kepp Respawn

Post#2 » Wed Feb 15, 2017 7:47 am

Hi Toldavf

This proposal will be declined for the following reason:
1) you do not support your proposal with sufficient evidence to warrant a structured and logical discussion by explaining
a) how this will effect the game positively
b) how this will promote positive game play or grouping or warband management or
c) why the re-spawn should only be the ram is up and if this should be both the inner and/or outer.

- Any issues PM me or Natherul
- Gerv
Sia - DoK - Lords
Boyd - WP - O.S.

Who is online

Users browsing this forum: No registered users and 1 guest