Hello,
I'll get straight to the point: I'd like to know if and how Blesses Bullets of Confession and Punish the False (and Black Lotus Blade + KoD in the WE) have any effect on the healing provided by melee to mDoks and mWPs, or if they only apply to direct spells. As a WH, I find it A LOT harder to kill doks after the changes, so I'd like to know a final word on things that might help the fight. Also, I might have fought good doks and things could appear worse to me than they really are, but feel free to post your experience
Thanks a lot
WH/WE heal debuffs VS mDok/mWP heals
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- Panzerkasper
- Posts: 586
Re: WH/WE heal debuffs VS mDok/mWP heals
The HD, be it outgoing fom bullet/kiss or incoming from BLB/PtF, is almost useless against melee DoK/WP, since it doesnt effect lifetap healing.

Re: WH/WE heal debuffs VS mDok/mWP heals
The general handling was/is (also on the mythic server) that heal debuffs of all kinds don't affect "lifetap" healing, i.e. if the ability does damage and parts or all all of the damage is transformed into heals. It was high likely handled this way, because if the damage part fails to damage (block/parry etc.) or is reduced by defensive stats/absorbs, the healing part fails or is reduced too.
Re: WH/WE heal debuffs VS mDok/mWP heals
Even before changes any decent WP was practically unkillable solo by WE, even if speeced anti-heal (both incoming&outgoing heal debuffs). Solo kills happened almost exclusively if WP panicked or was extremaly unlucky.
So i really do doubt WP/DoK recent patch changes much, as WP / DoK simply do not need new Vitality/Devotion melle heal buff to outheal your damage. It can outheal you using both old pre-patch spec and new one.
So i really do doubt WP/DoK recent patch changes much, as WP / DoK simply do not need new Vitality/Devotion melle heal buff to outheal your damage. It can outheal you using both old pre-patch spec and new one.
- peterthepan3
- Posts: 6509
Re: WH/WE heal debuffs VS mDok/mWP heals
Game isn't balanced around solo, though. The melee heals were buffed so as to allow the class to perform the role of healer in a group setting, which ought to take precedence over anything solo/1v1 related.
On another note: heal WPs will now be 10x easier to kill with reduced armor
Pop out, knock down = gg.
On another note: heal WPs will now be 10x easier to kill with reduced armor

Last edited by peterthepan3 on Wed Nov 16, 2016 12:34 pm, edited 1 time in total.

Re: WH/WE heal debuffs VS mDok/mWP heals
Having guard is basically the same thing as 50% healdebuff against life tap healing, additionally tacking on avoidance and things like challenge and morales like bellow go even further to diminish life tap healing.
But if the new WP/DoK changes have changed the typing of the heals provided by the melee heals than outgoing/incoming heal debuffs will effect them now.
But if the new WP/DoK changes have changed the typing of the heals provided by the melee heals than outgoing/incoming heal debuffs will effect them now.
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
Re: WH/WE heal debuffs VS mDok/mWP heals
Guard will not affect Devotion / Vitality WP/DoK. Damage dealt by Guard is considered for the purpose of determining healing, and undefendable damage retains its typing when considered by Guard, meaning that Guard will never block it. If this needs to change (and it might) it will, but I doubt it. If a lifetap which is not undefendable is used and Guard blocks or parries it, the effect is halved as normal, so that will work against Celerity / Righteousness attackers.
Any multiplicative damage reduction outside of the Tactic group (tactics + Challenge) will affect melee healing - that means the likes of detaunts, Distracting Bellow, Dragon's Talon etc.
Any multiplicative damage reduction outside of the Tactic group (tactics + Challenge) will affect melee healing - that means the likes of detaunts, Distracting Bellow, Dragon's Talon etc.
- Panzerkasper
- Posts: 586
Re: WH/WE heal debuffs VS mDok/mWP heals
Not if you specced correctly for solo roaming. If you used Suffering Tree for ganking, its your own faultsotora wrote:Even before changes any decent WP was practically unkillable solo by WE, even if speeced anti-heal (both incoming&outgoing heal debuffs). Solo kills happened almost exclusively if WP panicked or was extremaly unlucky.
So i really do doubt WP/DoK recent patch changes much, as WP / DoK simply do not need new Vitality/Devotion melle heal buff to outheal your damage. It can outheal you using both old pre-patch spec and new one.


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Re: WH/WE heal debuffs VS mDok/mWP heals
So there's no point in using HD, might as well run ini bullets all the time, except for pure healers. It would be nice to be able to switch while stealthed (but this is another story): anyway, I guess I will try a parry/riposte spec, or avoid mDoks altogether and be done with it.
PS. I know this server is not balanced on 1 vs 1, but think about what mDok+tank duos can do to full parties
PS. I know this server is not balanced on 1 vs 1, but think about what mDok+tank duos can do to full parties

- Panzerkasper
- Posts: 586
Re: WH/WE heal debuffs VS mDok/mWP heals
Go for BBoC since they will do more damage and the AP loss may hurt them more then a simple Ini debuff (Be sure to have flowing Accusations). Unfortunatly the Bullet mechanic is not ideal for this, since it only procs on your Executions.kryss wrote:So there's no point in using HD, might as well run ini bullets all the time, except for pure healers. It would be nice to be able to switch while stealthed (but this is another story): anyway, I guess I will try a parry/riposte spec, or avoid mDoks altogether and be done with it.
PS. I know this server is not balanced on 1 vs 1, but think about what mDok+tank duos can do to full parties
