Hello my fellow squig masters I want to start up different conversions about this class. From basic questions to arguments on how to balance the class.
Altough I will make another topic and participate on the balance talk, I would like to start with questions a lot of new RoR members, such as myself, will find helpful now and in the future.
I have found plenty of information on armor sets and weapons, but not as much for jewelry. So, what are the jewelry options for T4, how to get them and which one, in your opinion, is the BiS. Personally, I want to try the blue version of Squig Teef. It gives 3AP/sec 19bal (req level 29) not sure where to get them.
[SH] Gear, Builds and Starts
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[SH] Gear, Builds and Starts
[BG] Amelios RR8X
[SH] Gittens RR8X | [SHM] Moquito RR 6X
[IB] Ambiorix RR 7X
[KOBS] Quarterback RR7X
[SH] Gittens RR8X | [SHM] Moquito RR 6X
[IB] Ambiorix RR 7X
[KOBS] Quarterback RR7X
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- Panzerkasper
- Posts: 588
Re: [SH] Gear, Builds and Starts
Back in AoR i played tis build:
http://waronlinebuilder.org#career=sh;1 ... :5506:5516:
Fiinish em off is not a must, but nice to have. So actually you are fully skilled with LvL 39. I always preferred Focused Mind over Unshakable Focus, because the 1.5s cast time for Festering arrow is quite nice and it allowed me to easily escape some situations, because you can mount up twice as fast.
RUN AWAY! and Whazat behind you?! are core tactics in my opinion on every Git. If you kite someone and they throw axes at you they may just make you faster and as far as i remember the detaunt from the tactic stacked with Dont eat me! (I dont know if this is still the case)
http://waronlinebuilder.org#career=sh;1 ... :5506:5516:
Fiinish em off is not a must, but nice to have. So actually you are fully skilled with LvL 39. I always preferred Focused Mind over Unshakable Focus, because the 1.5s cast time for Festering arrow is quite nice and it allowed me to easily escape some situations, because you can mount up twice as fast.
RUN AWAY! and Whazat behind you?! are core tactics in my opinion on every Git. If you kite someone and they throw axes at you they may just make you faster and as far as i remember the detaunt from the tactic stacked with Dont eat me! (I dont know if this is still the case)

- mohokoner1
- Posts: 48
Re: [SH] Gear, Builds and Starts
i go with
http://waronlinebuilder.org/#career=sh; ... 2:;0:0:0:0:
well... i like the healing debuff while using it with reset Dot abilities (comes handy)
i am trying stacking as much balistic and Weapon Skill is possible and some HP... while using Gas or spiked squig
the pros of my build are:
1) really great damage
2) Mobility
3) not running out of AP....
4) it can work on small and big scale fights.
Cons:
1) Squishiness
2) kinda possition dependent for using it at max.. but except kitting that's the nature of SH i guess.. being squishy and when not kitting, being always on safe spots that he can deal some damage.
talismans balsistic skill
Rp: Stasking Balistic, Weapon skill and wounds
http://waronlinebuilder.org/#career=sh; ... 2:;0:0:0:0:
well... i like the healing debuff while using it with reset Dot abilities (comes handy)
i am trying stacking as much balistic and Weapon Skill is possible and some HP... while using Gas or spiked squig
the pros of my build are:
1) really great damage
2) Mobility
3) not running out of AP....
4) it can work on small and big scale fights.
Cons:
1) Squishiness
2) kinda possition dependent for using it at max.. but except kitting that's the nature of SH i guess.. being squishy and when not kitting, being always on safe spots that he can deal some damage.
talismans balsistic skill
Rp: Stasking Balistic, Weapon skill and wounds
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