Suggestion: AAO
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Suggestion: AAO
The current AAO gives you Experience/renown/Influence again by set %. But what if we also add a buff to that? You would get a minor buff on the % that you're facing against to prevent any kind of xrealming so the attacking force will get stronger when trying to take a keep when people log into a character to get a def keep tick and vice verse to help people defend a keep more easily from the opposite realm when people log on to that side for a free keep take it would force people to try to keep things balanced. Like i said it doesn't have to be SUPER large buff that will give a upper hand in fights but just enough to make things even. Feedback welcome would like people to expand on this idea.
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- PartizanRUS
- Posts: 612
Re: Suggestion: AAO
No.cazypher wrote:The current AAO gives you Experience/renown/Influence again by set %. But what if we also add a buff to that? You would get a minor buff on the % that you're facing against to prevent any kind of xrealming so the attacking force will get stronger when trying to take a keep when people log into a character to get a def keep tick and vice verse to help people defend a keep more easily from the opposite realm when people log on to that side for a free keep take it would force people to try to keep things balanced.

Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
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Re: Suggestion: AAO
PartizanRUS wrote:No.cazypher wrote:The current AAO gives you Experience/renown/Influence again by set %. But what if we also add a buff to that? You would get a minor buff on the % that you're facing against to prevent any kind of xrealming so the attacking force will get stronger when trying to take a keep when people log into a character to get a def keep tick and vice verse to help people defend a keep more easily from the opposite realm when people log on to that side for a free keep take it would force people to try to keep things balanced.
why no? Just saying "no" isn't good feedback nor a good input and what does my icon have to do with this?
Re: Suggestion: AAO
Because all the other reasons given in the other 1000 posts about this.cazypher wrote:PartizanRUS wrote:No.cazypher wrote:The current AAO gives you Experience/renown/Influence again by set %. But what if we also add a buff to that? You would get a minor buff on the % that you're facing against to prevent any kind of xrealming so the attacking force will get stronger when trying to take a keep when people log into a character to get a def keep tick and vice verse to help people defend a keep more easily from the opposite realm when people log on to that side for a free keep take it would force people to try to keep things balanced.
why no? Just saying "no" isn't good feedback nor a good input and what does my icon have to do with this?
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Re: Suggestion: AAO
If you mean stat buffs then that will be a big, fat, resounding NO.
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Re: Suggestion: AAO
What if the buff was a better chance of medallions dropping?
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Re: Suggestion: AAO
No. This has been suggested before. Giving a side a buff to stats just for being in a zone off such a fluctuating value like player population in a zone. 6-mans don't need any help wiping warbands in the open.cazypher wrote:The current AAO gives you Experience/renown/Influence again by set %. But what if we also add a buff to that? You would get a minor buff on the % that you're facing against to prevent any kind of xrealming so the attacking force will get stronger when trying to take a keep when people log into a character to get a def keep tick and vice verse to help people defend a keep more easily from the opposite realm when people log on to that side for a free keep take it would force people to try to keep things balanced. Like i said it doesn't have to be SUPER large buff that will give a upper hand in fights but just enough to make things even. Feedback welcome would like people to expand on this idea.
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Re: Suggestion: AAO
No, because crossrealmers will be switching to the side where AAO is bigger, ruining the attack as example.zabis wrote:What if the buff was a better chance of medallions dropping?
Before implementing any of this stuff, devs need to have at least lockout timer for few hours, to fix crossrealming.

Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
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Re: Suggestion: AAO
PartizanRUS wrote:No, because crossrealmers will be switching to the side where AAO is bigger, ruining the attack as example.zabis wrote:What if the buff was a better chance of medallions dropping?
Before implementing any of this stuff, devs need to have at least lockout timer for few hours, to fix crossrealming.
but as soon as the other side gets people logging onto that side they will lose the AAO.
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