Can someone give me a coherent reason why are slayers so extremely op? Thay are always first in damage by a huge ammount, normally getting lot of DB, and finally they are so hard to kill guarded, not the same as choppas.
Choppas never get that numbers, and they are really squishy compared to slayers, and this is not about a few games...im seeing that in mostly every sc i play.Sry for my bad english.
Slayers
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Re: Slayers
AoE Slayer is really strong and viable due to ID and Shatter Limbs where AoE Choppa offers just a pull. This is why slayer damage seems a lot higher than Choppa.
Its hard to kill a slayer due to medium armour. Very hard to focus down medium armour classes with 2 good healers and 2 good tanks.
Choppa isn't useless/squishier than Slayer, just different playstyles even tho they're considered a "mirror".
Its hard to kill a slayer due to medium armour. Very hard to focus down medium armour classes with 2 good healers and 2 good tanks.
Choppa isn't useless/squishier than Slayer, just different playstyles even tho they're considered a "mirror".
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- Posts: 146
Re: Slayers
Is choppa better in some aspect? cause im checking trees of both classes and slayer is superior in everything
Re: Slayers
A little more upfront burst but I think that's about it. Chopper is by no means bad but slayer is still better.jorgemarco wrote:Is choppa better in some aspect? cause im checking trees of both classes and slayer is superior in everything
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: Slayers
Choppa has CD decreaser for party (on a loooong CD), slayer have CD increase for enemies (on a ridiculously short CD). Slayer also has waaay better AOE capabilities, though that isn't as important since if you really want AOE damage you bring a BW/Sorc.
Vayra - Sorc
Forkrul - DoK
Kalyth - BG
Forkrul - DoK
Kalyth - BG
Re: Slayers
It's inevitable doom that drags the sc score board up. Basically its an aoe dot but its damage is good enough that it improves a slayers single target killing power dramatically. Most of the aoe damage is wasted and easily healed though but at the end of the sc sure enough there it all is on the board making them look impressive.jorgemarco wrote:Can someone give me a coherent reason why are slayers so extremely op? Thay are always first in damage by a huge ammount, normally getting lot of DB, and finally they are so hard to kill guarded, not the same as choppas.
Choppas never get that numbers, and they are really squishy compared to slayers, and this is not about a few games...im seeing that in mostly every sc i play.Sry for my bad english.
Don't read to much into over inflated damage figures on sc boards.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


- TenTonHammer
- Posts: 3806
Re: Slayers
choppas pull is not worth it at all espically now that maras have terrible embracewhich is 10 times safer to use and more reliable
The CD decreaser of choppas is only really useful for sorc bombing, unfortunatly we cant ever get a shorter cooldown on the ability due to how strong it is with infernal wave
Slayers CD increaser can hit up to 9 targets and dosnt exaust rage, choppas cd increase is single target requires 2h and exuasts rage and while the latter is only good for single target damage the former can do both ST and AoE Inevitable doom is very strong because it can proc a lot of thing like enchantments and prayers
Slayers out preform choppas, if choppas didnt have access to stab you godder it wouldnt even be close
Thankfully choppas arnt naked depressed emo midgets and their armor looks 100x better and at the end of the day thats what matters
The CD decreaser of choppas is only really useful for sorc bombing, unfortunatly we cant ever get a shorter cooldown on the ability due to how strong it is with infernal wave
Slayers CD increaser can hit up to 9 targets and dosnt exaust rage, choppas cd increase is single target requires 2h and exuasts rage and while the latter is only good for single target damage the former can do both ST and AoE Inevitable doom is very strong because it can proc a lot of thing like enchantments and prayers
Slayers out preform choppas, if choppas didnt have access to stab you godder it wouldnt even be close
Thankfully choppas arnt naked depressed emo midgets and their armor looks 100x better and at the end of the day thats what matters

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Re: Slayers
All the slayer needs to bring it in line is a slight nerf to shatter limbs. Making the CD 40-60 seconds means they get to keep the utility but must be more tactical in its application. A slight dmg buff to 2h tree and maybe a very slight downward adjustment to inevitable doom's damage output. The class isn't really OP, and a good choppa with the right build does much better burst damage.
What people forget is that in scenarios burst damage is best damage. People doing good burst damage will often have less overall damage in the sc because they kill their targets faster. For instance on live I used to aim for 1kb per 10k damage on my slayer. IF somebody does 300k damage but only has 3kbs the damage they are doing isn't as efficient and effective as somebody with 100k damage and 10kbs.
What people forget is that in scenarios burst damage is best damage. People doing good burst damage will often have less overall damage in the sc because they kill their targets faster. For instance on live I used to aim for 1kb per 10k damage on my slayer. IF somebody does 300k damage but only has 3kbs the damage they are doing isn't as efficient and effective as somebody with 100k damage and 10kbs.
-------------RoR--------------
Tankpants-40/40 KotBS <Old School>
Notagain-37/37 Slayer <Old School>
-------------Live--------------
Notagain-40/8x Slayer Iron Rock-Order <Blacklisted><The Legends>
Tankpants-40/40 KotBS <Old School>
Notagain-37/37 Slayer <Old School>
-------------Live--------------
Notagain-40/8x Slayer Iron Rock-Order <Blacklisted><The Legends>
- TenTonHammer
- Posts: 3806
Re: Slayers
I really dont feel slayers 2H tree needs buffs, its strong
the problem is that skraven slayer overshadows it eaisly, i also feel that shatter limbs should exhaust rage but rampage should not be a free way to drop rage when your disabled like disarmed
the problem is that skraven slayer overshadows it eaisly, i also feel that shatter limbs should exhaust rage but rampage should not be a free way to drop rage when your disabled like disarmed

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