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T1 lair bosses drop.

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quda
Posts: 63

T1 lair bosses drop.

Post#1 » Tue May 03, 2016 1:53 pm

Hello all readers. First thank to devs for spending their own time to create this server.
But I want to speak about lair drop system and bugs with it.
This problem is not new and many experienced it. You have a full group and start hitting a boss, when there some retards which can not accept that they do not have a group, or have other not full group. And they can stole loot from party that currently killing boss. The drop has the person that got last hit, no matter who tanks and who dealing most dps to boss. THAT IS SO RETARDED. You know, a lot of people here a just too greedy to let other people have fun. And that is the problem. Cause this is just a game, and playing with greedy people not fun. We must all respect each other aswell respect devs for making this game possible. I know it is not a problem if the loot stealing warring factions, but when its going by the man from same faction - this is retarded and its bugusing.
What I suggest? rework pve loot system or decrease cooldowns on all bosses that had currently in game. Greedy people have always been and will not get rid of them.

Last retard I saw was THIS IS NOT A PLACE FOR NAMING AND SHAMING, THANKS. With his party of stealers. But nvm, I just want to let community know who is greedy :)

Have a good day everybody and lets hope keeps will be repaired soon. Thank you developers and gamemasters for work that you have done and still do!! Game is awesome and great!

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Antalor
Posts: 149

Re: T1 lair bosses drop.

Post#2 » Tue May 03, 2016 2:56 pm

well said, quda!
''If we die, we will die wielding our swords and there is no better death for a warrior. We will all sit at Sigmar's banquet like the heroes of old and our names will be remembered in the songs of our people till the end of time.''

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StormX2
Game Master
Posts: 1080

Re: T1 lair bosses drop.

Post#3 » Tue May 03, 2016 3:05 pm

lol dont drop names , theres alo9t of them out there anyway.

I know the feeling =/

Spent a whole day trying to farm the Lair Drops on my Knight, Lucked out and got the shield but KS'ers got the other 2. Reallhy it is quite sad that people do this sort of thing but there is nothing you or I, or more importantly the Staff of RoR, can do about it.

What about if the mob was First to Tag it? i forsee less KS'ing potential if it is done that way, as a soloer cannot possibly KS the hero from you if alone.

Current system allows any random DPS to come in and get the last hit and win every time lol.


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Last edited by StormX2 on Tue May 03, 2016 3:10 pm, edited 2 times in total.

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megadeath
Posts: 153

Re: T1 lair bosses drop.

Post#4 » Tue May 03, 2016 3:08 pm

While last hit system works great for pvp, it's terrible for pve. First to tag gets the loot. This is the way to go.
"I came, I saw, I ran away"
- Every order player ever

"My RvR experience improved by 100% after I spent 50 renown points in Improved Flee and Cleansing Wind!"
- Average order player

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Renork
Posts: 1208

Re: T1 lair bosses drop.

Post#5 » Tue May 03, 2016 3:13 pm

Although I understand your frustrations, you really should find alternate words when trying to make a point. Your constant use of the word "retarded" speaks high volumes of your level of maturity. You claim people should respect one another, which is true, but you should probably lead by example.

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Telen
Suspended
Posts: 2542
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Re: T1 lair bosses drop.

Post#6 » Tue May 03, 2016 3:29 pm

I remember on live I was at frozen prison trying to farm blue seeds and a wp turns up. I group invite he refuses three times. Pulls a hero gets it down to 10% then dies and it resets. I pull start killing it he comes back then I get an invite. No mate. Invite again. No mate. Kill the hero then I gets **** tells for the next 10 mins. Pull should always tag so asshats like that wp cant benefit.
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Genisaurus
Former Staff
Posts: 1054

Re: T1 lair bosses drop.

Post#7 » Tue May 03, 2016 3:32 pm

To the best of my knowledge, this was something that was already addressed, though it was lost in the recent rollbacks. Should be there when we drop T4.

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peterthepan3
Posts: 6509

Re: T1 lair bosses drop.

Post#8 » Tue May 03, 2016 4:37 pm

Why should others have to accept that the same farming group who occupy the lairs all day (happens a lot that the same players will group up for it ) get the loot rights? Dog eat dog imo for OPEN WORLD pve instances. KO were camping the hell out of Shambler lair upon its release but people adapted and accepted it
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quda
Posts: 63

Re: T1 lair bosses drop.

Post#9 » Tue May 03, 2016 4:48 pm

Genisaurus wrote:To the best of my knowledge, this was something that was already addressed, though it was lost in the recent rollbacks. Should be there when we drop T4.

Thank you!

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StormX2
Game Master
Posts: 1080

Re: T1 lair bosses drop.

Post#10 » Tue May 03, 2016 5:04 pm

Genisaurus wrote:To the best of my knowledge, this was something that was already addressed, though it was lost in the recent rollbacks. Should be there when we drop T4.
since this was reverted due to the Patch, wouldn't trolling the Lair Bosses just to KS the loot roll be considered an Exploit at this point?

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