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Public quest status

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shaggyboomboom
Posts: 1230

Public quest status

Post#1 » Thu Feb 25, 2016 5:23 pm

So what's working? What isn't?
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Genisaurus
Former Staff
Posts: 1054

Re: Public quest status

Post#2 » Thu Feb 25, 2016 5:36 pm

Until we make a big public post saying, "These PQ's work! Look at these loot bags, they have things in them!" you can safely assume that no PQs work.

We're playing around with getting spawns and stages to cycle properly. In some cases, where PQs had no special mechanics, all of the stages might advance. That doesn't mean the PQ works to the standards we expect.

Assume they're all broken, be pleasantly surprised when some work better than expected.

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Razielhell
Former Staff
Posts: 1228
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Re: Public quest status

Post#3 » Thu Feb 25, 2016 5:42 pm

And be patient as always.
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Check Wiki for all available Public Quests!

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TenTonHammer
Posts: 3806

Re: Public quest status

Post#4 » Thu Feb 25, 2016 5:45 pm

Have the issues with pqs not resetting after "failing" been addressed?
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Glorian
Posts: 5018

Re: Public quest status

Post#5 » Fri Feb 26, 2016 12:51 pm

To tackle some Dark Spots in whats work and whats not.

Here is my list of what Pqs works (Stages, loot, repeatable without Server restart)


Dwarf T1 Battle for Bitterstone 25.02.2016 , Tome unlock works 01.03.2016
Dwarf T1 Engine Nr 9 25.02.2016, Same as above.


What doesn't work:
The two other PQs in Dwarf T1. 25.02.2016

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