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New cap dmg

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Poll: Is the lvl 35 dmg/burst too high?

Yes.
60
48%
No.
64
52%
Total votes: 124

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Jinxypie
Posts: 328

New cap dmg

Post#1 » Mon Feb 22, 2016 5:27 pm

What the title says. Dont you think its bit too bursty with the new lvl cap? I see ppl just getting globaled left and right with pretty much zero time for reaction from healers side.
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

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TenTonHammer
Posts: 3806

Re: New cap dmg

Post#2 » Mon Feb 22, 2016 5:29 pm

nah only in pugs

ttk is still about the same in grps from what i have seen so far
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Shadowgurke
Posts: 618

Re: New cap dmg

Post#3 » Mon Feb 22, 2016 5:30 pm

Right now a lot of people are not 35. I would give it a week
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Jaycub
Posts: 3130

Re: New cap dmg

Post#4 » Mon Feb 22, 2016 5:30 pm

Why don't we wait a week or 2 before we jump to conclusions about how a patch is effecting things. People level at drastically different rates and it is going to take a while for everyone to settle into level 35.
<Lords of the Locker Room> <Old School>

ThePollie
Banned
Posts: 411

Re: New cap dmg

Post#5 » Mon Feb 22, 2016 5:40 pm

I'd say wait a bit to properly measure it.

That said, getting hit for close to 6500 damage in a time-stamp by a Sorcerer is aggravating at best.

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Lileldys
Posts: 666

Re: New cap dmg

Post#6 » Mon Feb 22, 2016 5:49 pm

ThePollie wrote:I'd say wait a bit to properly measure it.

That said, getting hit for close to 6500 damage in a time-stamp by a Sorcerer is aggravating at best.
Good thing we have such things like guard and detaunts eh?

bloodi
Suspended
Posts: 1725

Re: New cap dmg

Post#7 » Mon Feb 22, 2016 5:49 pm

Jaycub wrote:Why don't we wait a week or 2 before we jump to conclusions about how a patch is effecting things. People level at drastically different rates and it is going to take a while for everyone to settle into level 35.
Well i can tell you that neither bw nor sorc got anything new they couldnt get before with the new cap, only the extra damage from ranking up, next cap increae is when the real spike comes, specially for sorcs.

On the other hand, classes like SW/sh or marauder got real nice things.

Sulorie
Posts: 7461

Re: New cap dmg

Post#8 » Mon Feb 22, 2016 5:53 pm

ThePollie wrote:I'd say wait a bit to properly measure it.

That said, getting hit for close to 6500 damage in a time-stamp by a Sorcerer is aggravating at best.
Just keep in mind that the team has 5 sec for counterplay. I know in a PUG there is no team, only you alone. :P
Dying is no option.

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Mavella
Posts: 79

Re: New cap dmg

Post#9 » Mon Feb 22, 2016 6:02 pm

bloodi wrote:
Well i can tell you that neither bw nor sorc got anything new they couldnt get before with the new cap, only the extra damage from ranking up, next cap increae is when the real spike comes, specially for sorcs.

On the other hand, classes like SW/sh or marauder got real nice things.
Slow boil? Vision of torment? Both their burst just got a lot stronger.

bloodi
Suspended
Posts: 1725

Re: New cap dmg

Post#10 » Mon Feb 22, 2016 6:04 pm

Mavella wrote:Slow boil? Vision of torment? Both their burst just got a lot stronger.
As far as i know, both of them are never used for burst rotations.

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